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Anything I'm missing here?

Yes. This part:

There also are certainly a lot of folks that actually *need* pro-level performance (a lot fewer than most of us, I expect) and not including an dGPU would lower cost (bringing the machine into the reach of a larger audience).

The CPU part that includes the iGPU that Apple wants to use actually costs A LOT MORE than the part that doesn't.

So regular CPU + dGPU is actually the same price or even cheaper than just the CPU that has that iGPU. Intel is charging an extra that'd be equal to the cost of a good dGPU.

Granted, it'd lower costs elsewhere (no need for cooling and extra video RAM), but the costs elsewhere are pretty minimal compared to the price of the CPU and GPU.
 
Yes. This part:



The CPU part that includes the iGPU that Apple wants to use actually costs A LOT MORE than the part that doesn't.

So regular CPU + dGPU is actually the same price or even cheaper than just the CPU that has that iGPU. Intel is charging an extra that'd be equal to the cost of a good dGPU.

Granted, it'd lower costs elsewhere, but the costs elsewhere are pretty minimal compared to the price of the CPU and GPU.
Thanks.

But isn't an iGPU in all of the Haswells Apple will be using? If that's the case, I would think that omitting a dGPU would still lower cost, no?
 
Thanks.

But isn't an iGPU in all of the Haswells Apple will be using? If that's the case, I would think that omitting a dGPU would still lower cost, no?

The dGPU is only in 15" Macbooks. It's not available anywhere else, so cost wouldn't be lowered for the 13" version.

For the 15", Apple wants to use Haswell CPUs that have the best iGPU... and those actually cost so much more than the regular version that a Haswell CPU with lower-end iGPU + a good dGPU that's better would cost the same.

Not to mention they would have to modify the cooling system and chassis since the manufacturing process for the 15" version was made to accommodate a dGPU. So extra R&D cost for a slight redesign also needs to be taken into account.

If Apple lowers their pricing, they're actually tightening their margins. It's not because they have lower cost.
 
Thanks again -- I hadn't considered the lower-powered iGPU alternative.

Back to lurking while waiting for the release!
 
Thanks again -- I hadn't considered the lower-powered iGPU alternative.

Back to lurking while waiting for the release!

Yep. In fact, if Apple wants to offer a cheaper lower-end alternative, they can include the lower-end iGPUs instead.

Doing so would easily allow them to drop the price by $100 - $200 and still take in more profits.

Crazy, right?

But based on your usage, I'd think that that should be enough. If and when a 4K display comes out, none of the current rMBP models would be adequate enough to drive it for 3D rendering anyway (though the Ivy Bridge models of last year would do better than Haswell in that regard). We may have to wait for the true next-generation Intel chips to see that happen.

That's why I'm not holding out for a Haswell one.

But I think you should wait. When Haswell drops, prices for the current rMBPs would drop. And I bet you can probably pick up and older 15" one at the cost of a new 13" rMBP. The tradeoff is obviously lower battery life, but you do get comparable performance and everything else.

Or you can swallow the extra ($500 from my estimate) and get better battery life. I think that should give you enough options to consider.

Is there any hope for a quad core 13"?

Nope. No quad-core chip announced for Haswell has Intel HD 5100, which I think Apple definitely wants to have in the 13" rMBP based on what the benchmark showed.
 
A LOT MORE being 87 bucks?

87 bucks is actually A LOT MORE in OEM pricing, yeah.

That's more than enough to make up for a dGPU. Typical dGPU costs around $50 - $70 for OEM pricing.

Even if Apple worked out a deal with Intel for lower OEM pricing than what's displayed on their website, that difference still exists.

That changes nothing. They have done it before they could do it again.

Or the more logical way: offer new Haswell rMBP with only iGPU, and throw a lot of old Ivy Bridge rMBP on Refurb section with dGPU.

Pleases both sides, eliminates manufacturing costs for another line of computers, and it makes perfect sense financially.

Or please... pray tell, let me know which GPU they plan on using to substitute for the current 650M that is actually a worthwhile upgrade. Also do take into account that the 650M in the rMBP 15" might well be a 660M (it's actually slightly faster) based on clock speeds.
 
87 bucks is actually A LOT MORE in OEM pricing, yeah.

That's more than enough to make up for a dGPU. Typical dGPU costs around $50 - $70 for OEM pricing.

Even if Apple worked out a deal with Intel for lower OEM pricing than what's displayed on their website, that difference still exists.



Or the more logical way: offer new Haswell rMBP with only iGPU, and throw a lot of old Ivy Bridge rMBP on Refurb section with dGPU.

Pleases both sides, eliminates manufacturing costs for another line of computers, and it makes perfect sense financially.

Or please... pray tell, let me know which GPU they plan on using to substitute for the current 650M that is actually a worthwhile upgrade. Also do take into account that the 650M in the rMBP 15" might well be a 660M (it's actually slightly faster) based on clock speeds.

Do you honestly believe that Apple is going to remove the dedicated GPU from a $3,449.00 Laptop? (Current price of a fully maxed our 15" rMBP).

Because that is a hard pill to swallow. I will not give up a dedicated GPU for a laptop that expensive. This is enough to make me switch to a Lenovo workstation class notebook.
 
Do you honestly believe that Apple is going to remove the dedicated GPU from a $3,449.00 Laptop? (Current price of a fully maxed our 15" rMBP).

Because that is a hard pill to swallow. I will not give up a dedicated GPU for a laptop that expensive. This is enough to make me switch to a Lenovo workstation class notebook.


I kinda do (but not completely convinced yet)...look at it this way - Apple makes the switch now back to integrated graphics, bite the bullet for a generation or two (with the assumption that it handles 'pro graphics' needs sufficiently (maybe not games as good as dedicated hardware) but also reduces battery usage substantially and cost/design savings, then down the road integrated graphics will be at a performance level acceptable eventually. It's a bit of a rub, but I can see it. Not hoping for it however.
 
Perhaps an idea is Apply could have 2 CPUs, one that is very low power and low frequency and another that is ultra performance and uses much power. Design it so can swap (if not dynamically then by a switch before turning the thing on, where the bios checks switch status at boot up to decide which CPU to use). That way if just doing word typing then can choose to get 24hrs life or if 3d gaming can choose 8 hours life.

You know there's a technology called "Turbo Boost" on Intel's CPU now.One CPU could handle your proposed function, no need for two
 
Airplane-Movie1-500x312.jpg



:rolleyes::rolleyes:
 
Really hope it is! Been lurking on this thread for weeks and I'm getting my hopes up far too much for what could be maintenance. I just need this refresh to happen ASAP.

Fingers crossed :)
 
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