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You don't have the fundamental understanding of how individual OS's utilize RAM to the point you are beginning to make up stuff.

What leads you to believe I do not? This is so unfounded it's appalling.

A desktop OS will utilize physical hard drive space when it runs out of RAM. iOS will not, it will close apps. The only way to fix this with software then would be to use storage. NAND is too limited and too slow to be utilized like this. Point is hardware is required no matter which way you look it, its a problem that can not be fixed with software alone short of dumbing down apps to their most primitive early 2000's state.

A few questions; why are you talking about Desktop OS's?
Why are you bringing storage into this or NAND for that matter? The iPhone doesn't need to use storage for RAM nor does it need extra RAM. You're not making a point here whatsoever. You can't fix a software issue with more RAM, sure it extends the period for the problem to present itself again, but it DOES NOT solve the inherent issue.

So you can only have 20-30 apps open and maintaining a standby state if the sum of the apps are less then the physical amount of RAM. Those apps would need to be small trivial things (calculator apps, note apps, etc).

Actually there's 4 games in there, including Hearthstone, Flappy Bird and Heroes Charge. How much RAM these applications use depends on so many more variables than your implication about "calculator and notes apps". I know for a fact that certain calculator features, require immense amounts of RAM, because of the ridiculous libraries associated with the math the app requires.
So while you say it's only calculator apps, note apps, etc, I can assure you that that's not the case.

And why do you mention "Once apple upgrades to 2gb" as if they didnt already with the iPad? The difference is quite remarkable too which kind of makes any counter argument a moot point.

You're not reading properly, again I am specifically talking about the iPhone and its need for more RAM. the iPad Air 2 is dealing with graphics a lot heavier than an iPhone is, which also requires a lot more RAM because system memory is shared between GPU and CPU in iOS devices.
 
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The iPad Air 2 is dealing with graphics a lot heavier than an iPhone is, which also requires a lot more RAM because system memory is shared between GPU and CPU in iOS devices.

Well by your own admission, the 6+ needs more RAM than the i6 then.
 
Well by your own admission, the 6+ needs more RAM than the i6 then.

Yeah.... without getting to technical about it... the difference between the iPhone 6's RAM usage by the GPU and the iPhone 6+'s by the GPU is negligible. Whereas dedicated apps for iPad Air 2 definitely do require the extra RAM + the fact that it has double the amount of core power in terms of the GPU.
 
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Why are you bringing storage into this or NAND for that matter? The iPhone doesn't need to use storage for RAM nor does it need extra RAM. You're not making a point here whatsoever. You can't fix a software issue with more RAM, sure it extends the period for the problem to present itself again, but it DOES NOT solve the inherent issue.

There is no magic bullet. Developers can try to use their resources more efficiently, but that only goes so far. At some point you need more RAM, and many of us feel that point passed long ago.

You still have not specified what the specific software issue is.

You're not reading properly, again I am specifically talking about the iPhone and its need for more RAM. the iPad Air 2 is dealing with graphics a lot heavier than an iPhone is, which also requires a lot more RAM because system memory is shared between GPU and CPU in iOS devices.

If the only reason the iPad Air 2 needed more RAM was because of the heavier graphics, then it should have no advantage over an iPad Air 1 or iPhone 6/6+ when dealing with non graphics intensive apps. That isn't the case. The iPad Air 2 is significantly smoother and less prone to refresh even when just using Safari
 
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There is no magic bullet. Developers can try to use their resources more efficiently, but that only goes so far. At some point you need more RAM, and many of us feel that point passed long ago.

You still have not specified what the specific software issue is.

Actually, I've mentioned poor memory purging policies when it comes to developers.
iOS's poor allocation management, and interactivity/javascript heavy webpages having the inherent problem of refreshing regardless of the amount of ram you have. Also memory leaks in apps. You clearly haven't been reading.

If the only reason the iPad Air 2 needed more RAM was because of the heavier graphics, then it should have no advantage over an iPad Air 1 or iPhone 6/6+ when dealing with non graphics intensive apps. That isn't the case. The iPad Air 2 is significantly smoother and less prone to refresh even when just using Safari

Yeah except, in my experience this is completely unfounded because I am managing 3 of those devices in my household, and the difference between the 2 iPad Air's and the 1 iPad Air 2 is nearly impossible to notice.

Now I am not saying what you're experiencing isn't true, but it has to do with something other than RAM, if RAM was the problem these issues should have been easy to replicate. Unfortunately they are not, unless ofcourse you're dealing with stuff I mentioned above, none of which are solved by more RAM. AGAIN this only prolongs the issue from showing itself again. It doesn't remove the problem!
 
Actually, I've mentioned poor memory purging policies when it comes to developers.
iOS's poor allocation management, and interactivity/javascript heavy webpages having the inherent problem of refreshing regardless of the amount of ram you have. Also memory leaks in apps. You clearly haven't been reading.



Yeah except, in my experience this is completely unfounded because I am managing 3 of those devices in my household, and the difference between the 2 iPad Air's and the 1 iPad Air 2 is nearly impossible to notice.

Now I am not saying what you're experiencing isn't true, but it has to do with something other than RAM, if RAM was the problem these issues should have been easy to replicate. Unfortunately they are not, unless ofcourse you're dealing with stuff I mentioned above, none of which are solved by more RAM. AGAIN this only prolongs the issue from showing itself again. It doesn't remove the problem!

It's impossible to notice if you're not one of those people whose usage pattern makes them run into RAM issues. There are many people such as yourself, and that's why Apple stiffed us with only 1GB of RAM this year...
 
Been very happy with my under-RAMMED 6+. Never had any problems. But hope Apple give us more just to make the RAM hungry people happy so they will stop complaining. Bet they find something else to complain about;).
 
Actually, I've mentioned poor memory purging policies when it comes to developers.
iOS's poor allocation management, and interactivity/javascript heavy webpages having the inherent problem of refreshing regardless of the amount of ram you have. Also memory leaks in apps. You clearly haven't been reading.

It's unrealistic to expect every app in the App Store to be updated with a memory purging policy that isn't "poor". There's just too many apps. I'd also like to hear exactly what you think is poor about the policies of some of the more popular apps. Memory leaks can be fixed, but they're not that common on these devices. It's very easy to run out of ram since 80-90% is consumed on a fresh boot.

Webpages definitely refresh less on the iPad Air 2, and even less on the iPhone 5 (since it's not 64-bit). 512MB devices also refresh much more frequently than the current devices. This all points to RAM being the issue.



Yeah except, in my experience this is completely unfounded because I am managing 3 of those devices in my household, and the difference between the 2 iPad Air's and the 1 iPad Air 2 is nearly impossible to notice.

Now I am not saying what you're experiencing isn't true, but it has to do with something other than RAM, if RAM was the problem these issues should have been easy to replicate. Unfortunately they are not, unless ofcourse you're dealing with stuff I mentioned above, none of which are solved by more RAM. AGAIN this only prolongs the issue from showing itself again. It doesn't remove the problem!

These problems are easy to replicate. Try browsing 3+ image heavy tabs at the same time. The 1gb devices will struggle.

And yes, eventually even more RAM will have to be added. That's how computers evolve. Applications become more functional and use more resources. Computers are equipped with increasingly better processors and more memory to keep up with new applications.
 
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It's funny how the old iPhone 5, which is over two and a half years old, manages these 'poorly coded' apps MUCH MUCH better than the current iPhone 6/6+. Could that possibly be because it's a 32Bit device and consequently uses much less RAM? The same 1GB of RAM as we have now on the iPhone 6, but much more of it is 'free'. This defence of Apple and their beancounting is preposterous.

People who don't multitask say there isn't a problem. Well I don't use the music player at all, never have, so why don't we remove it?
Apple removed the multitasking facility that used to be present on the iPhone 5!
 
Still i think that 2 gig of RAM will not be enough... The next year up ahead we want 3 GB RAM, soo i think that 2GB RAM will not be so much usefull, if they putting 2 GB RAMM why not 3 GB?
 
Still i think that 2 gig of RAM will not be enough... The next year up ahead we want 3 GB RAM, soo i think that 2GB RAM will not be so much usefull, if they putting 2 GB RAMM why not 3 GB?

The 5S should arguably have had more RAM than the i5 because the devices moved to 64Bit. Either way, the 5 Series should have been the last to have 1GB of RAM. The iPhone 6/6S should have 2GB minimum, and the iPhone 7 more still. You're right though, if the 6S gets 2GB then it will only be satisfactory for 12 months, but knowing Apple they will drag it out for 24-36 months.
 
The 5S should arguably have had more RAM than the i5 because the devices moved to 64Bit. Either way, the 5 Series should have been the last to have 1GB of RAM. The iPhone 6/6S should have 2GB minimum, and the iPhone 7 more still. You're right though, if the 6S gets 2GB then it will only be satisfactory for 12 months, but knowing Apple they will drag it out for 24-36 months.

Yeah you have right on this. The iPhone 6 have should 2GB minimum, and this will not at least for 2 years, so what i try to wanna say is that it must have at least 3 GB RAM.
 
*For your requirements. I'm sure that those of us complaining about insufficient RAM would find your 6+ to be a portable reloading device, just like ours are.

I do have some issues with Safari reloading sometimes and app crashes, but I realize that my 6+ is a flawed product just like every other product out there made by flawed people. Smartphones have issues and shortcomings. They are so much more complex than phones used to be. I think you either accept that and deal, or you find a phone that addresses the issues you have, but accept that whichever phone you choose will have its own flaws. There is no perfect phone. If there was, it would be the only phone anyone bought. Ever. My iPhone fits my needs and wants in a phone. If the iPhone doesn't meet your specifications, find another one.
 
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as said today during the wwdc, with ios 9 ipad air 2 (2 gb of ram) will support multitasking (2 apps opened on the screen at the same time, with split screen), other ipads no.

so also the new iphone 6s could benefit of this new useful feature if the ram will be doubled... the iphone 6 probably not.
 
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I think at the least the plus will get 2 gb ram now.

in my opinion, also iphone 6s will get it.

not sure all multitasking/split screen features will be available because of the size of the screen and also it could be possble that apples will differentiate the 6s+ to 6s under this aspect... but i think that 2gb will be on both
 
So because nobody's perfect, we should just ignore any flaws in products we pay good money for? Come on, that's ridiculous. We can and should expect a minimum standard.

No, what I'm saying is if the phone doesn't fit your specifications, find another one and stop complaining. Using your money to buy a different phone will speak so much louder than posts on a forum. And there is a minimum standard. The phone works just fine for the majority of the people who own it. And like I said earlier, I have experienced the reloads and what not, but I deal. It's not the end of the world and I don't come here and attempt to amass a following of other overreacting people to not buy something. Apple is going to release what they want to release and you have the option to buy it or not.
 
I think you should save yourself the headache and just switch to Android. That way, you can upgrade your phone every 6 months and have 32GB of ram in a few years.
 
No, what I'm saying is if the phone doesn't fit your specifications, find another one and stop complaining. Using your money to buy a different phone will speak so much louder than posts on a forum. And there is a minimum standard. The phone works just fine for the majority of the people who own it. And like I said earlier, I have experienced the reloads and what not, but I deal. It's not the end of the world and I don't come here and attempt to amass a following of other overreacting people to not buy something. Apple is going to release what they want to release and you have the option to buy it or not.
Buying another phone isn't going to speak louder than anything at all not unless tons and tons of people are going to do it. And making valid complaints about something doesn't invalidate them somehow because many people are satisfied with what they have (or basically don't even know any better or care).
 
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I think you should save yourself the headache and just switch to Android. That way, you can upgrade your phone every 6 months and have 32GB of ram in a few years.

That doesn't explain or excuse why the iPhone 5 had more available RAM than the 5S/6/6+, or that it reloaded browser tabs and apps far FAR less readily.
 
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