Consumers will vote with their wallets. They will choose to buy:
Xbox to play Xbox games
OR
PS5 to play Playstation and Xbox games.
The Mac could run a superset of Windows and Mac software, which wasn't reciprocated on the PC. As an "advantage", it never amounted to more than a rounding error in extra sales for the Mac.
Will the PlayStation versions have all their Xbox friends, etc, or will you have to use Playstation network, or some publisher's own social locator setup?
To sell hardware? Yeah it is a problem. Remember when you could buy a Mac that wasn't made by Apple, those were not good times and Apple figured that out.
Right, they weren't good times for Apple, because the cloners' machines were better products, and Apple was a lazy monopolist, incapable of surviving market competition without artificial barriers. That's why they were dying once Windows was "good enough" to use instead of Finder.
So, is it a sign of Doom for Apple's smartphone gaming aspirations that formerly exclusive Apple arcade titles are now on PC and console?
Not to say there is anything wrong with MS becoming just a 3rd party publisher. They are just going down the same road that Atari/Sega went down is all.
Making their own consoles, with their own exclusive games is what killed Atari and Sega, because their consoles couldn't sustain market critical mass. Becoming multi-platform publishers was a post-failure second attempt.
Nintendo and Sony are far more vulnerable to Atari and Sega's fate than Microsoft are. MS has an ecosystem, and that entire ecosystem can be tapped to pay for console development. Neither Sony, nor Nintendo have that.
Pretty much. Exclusives are the reason to buy a console for most people. If you can get all the Xbox games and all the PlayStation games on PlayStation, why buy the Xbox? Hell, with the PS5 Pro the PlayStation version might actually be better too.
Were. Exclusives
were the reason to buy a console. Microsoft has made pretty clear that the era of exclusives is over. So a bunch of Playstation players start playing MS owned titles, and maybe the next version works better on a MS console, maybe it costs 50% more for the PS version? Maybe the PS version doesn't have "better" graphics, because the studio does a straight port and doesn't optimise for it. Maybe the PS versions get a free cash-in and swap when they migrate to an Xbox.
What's Sony's revenue model when consoles are so expensive the entire addressable market will only buy a console every 8+ years? How does Sony subsidise their consoles at below cost when the majority of games played on them arn't made by, or bought from Sony, and therefore provide no revenue to them?
Microsoft's solution is sell a game that can be played on every device the person owns, in addition to their console, or rent them a games catalogue that runs on every device they own. Are those people *also* going to buy a second subscription to a Playstation catalogue, or do they just buy the one MS subscription, which has most of the games already being released, and they all play "for free" on their laptop, handheld, etc.