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And th
Trying reading the article.
You use it all the time for the exact features that will still exist and now be available on all devices.
Haptic touch is slower and it has to be. We will lose the possibility of quickly invoking the camera from the lock screen and capture a moment before it’s forever lost.
 
All in all, there is a strong possibility that 2019 iPhones will feature Haptic Touch instead of 3D Touch when they are released later this year.

Good, I guess. I like 3d touch but it's hard to argue its roll out has been anything other than a disaster.
 
Trying reading the article.
You use it all the time for the exact features that will still exist and now be available on all devices.

It won't be for all features, it can't. How will peak and pop work. I can press a little bit had and get a peak, then press a little harder to get it to pop. Also things where pressing hard on the background will animate it according to how hard you press(gimmicky I know). There are also racing games that use it for acceleration. Also my favorite use of it is on the keyboard allowing me to move the cursor around, while long pressing brings up different letters for each key. Also also using it on an app icon will bring up contextual stuff from that app, while long press puts the phone into shaky mode.

So it will exact features will not still exist.
 
3D Touch failed because there was no easy way to know where it functioned.

I think that's a little simplified. 3d Touch failed because it wasn't easy to know where it functioned, but the main reason for that is that developers (even Apple) weren't consistent about where and how it functioned. If it had been consistent, users wouldn't need visual indicators.

Most of iOS, even third party apps, speaks the same "language" when it comes to how things work. 3d Touch never adopted a single consistent standard. Even the spring board… just why is a long hold different from a hard press? They could have meant the same thing, with an extra item on the screen when the menu is up saying "Organize Apps."

This should have been solved at the OS level when the 6s came out. It's too late now.
 
Trying reading the article.
You use it all the time for the exact features that will still exist and now be available on all devices.

Aside from it being slower there are currently some overlaps where a long press already does something else which is why the Xr doesn't support all the functions with it's haptic touch system. One of the reasons 3D touch was so good was because it offered an extra input method that was easy to execute and expanded optiond, Haptic touch removes one and requires those options to be condensed.
 
It won't be for all features, it can't. How will peak and pop work. I can press a little bit had and get a peak, then press a little harder to get it to pop.

I'm sure Apple can come up with something: Press and hold for preview. Tap with a second finger to pop, or release to abandon it.
 
Still not understandable to me how they are going to remove a key feature introduced with iPhone 6S. It's about evolutionizing iPhone and its features - and 3D has proven to be a useful feature. Why remove it?

here is how much slower is the long press opposed to the 3D touch , it looks like its disabled in the first beta even on 3D touch iphone

time stamp : 20:19
 
Aside from it being slower there are currently some overlaps where a long press already does something else which is why the Xr doesn't support all the functions with it's haptic touch system. One of the reasons 3D touch was so good was because it offered an extra input method that was easy to execute and expanded optiond, Haptic touch removes one and requires those options to be condensed.
You're talking about fringe margins, all of which can be addressed with new ideas. The dedicated hardware isn't justified by this.
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It won't be for all features, it can't. How will peak and pop work. I can press a little bit had and get a peak, then press a little harder to get it to pop. Also things where pressing hard on the background will animate it according to how hard you press(gimmicky I know). There are also racing games that use it for acceleration. Also my favorite use of it is on the keyboard allowing me to move the cursor around, while long pressing brings up different letters for each key. Also also using it on an app icon will bring up contextual stuff from that app, while long press puts the phone into shaky mode.

So it will exact features will not still exist.
Your lack of imagination, or software development experience, has no bearing on this.
[doublepost=1559667460][/doublepost]
That's what I meant, though. Long press was an existing, although less ideal, solution. 3D Touch couldn't gain traction because of that.
3D Touch (meaning actual, legitimate use of the hardware and pressure sensitivity) had 5 years to develop traction and did not. It has nothing to do with long press.
 
Just wondering,
How does the iPhone Haptic Touch know the difference between entering "Edit Mode" or "Quick Actions" on the Home Screen?
Today the only difference on my iPhone Xs Max is the amount of force applied to the display.


Looks like you drag the app out of the grid a little.

So rearranging apps will continue to work, and quick actions are almost as fast as 3D Touch in the first beta. It’ll get more refined.
 
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Another reason I’m glad I got the XR. I saved some cash, I have the best battery life of any iPhone I’ve owned, and I’m already in good shape for the removal of 3D Touch if it remains until the final release of iOS 13.
 
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Ok, Peep is there, but no Pop? What can I do when I preview something with Peep? With 3D Touch I press harder on the display and it fully opens it. I see no way of replicating this.
 
Not sure about the pop gesture without 3D Touch.
As I predicted they're replacing the force gesture with press and hold and that's ok in some scenario, but Peek and Pop is different. You can Peek by long pressing, but how do you pop? They have to find another gesture for pop, or if the long press goes on for a certain amount of time they assume you want to pop.
I have a Xs but I won't miss 3D Touch in a future phone, ever since they allowed to long press on the space bar to move through text I've stopped using 3D on the keyboard, and I've never been a fan of peek and pop
What if you push and hold for the peek, then swipe up to pop? There’s certainly software based workarounds.
 
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What if you push and hold for the peek, then swipe up to pop? There’s certainly software based workarounds.

Something like this would be my guess, especially after seeing the clip I posted.

We’ll get the answer soon.
 
3D touch will make its come back when we have liquid/gel-like displays :D
You could just use rubber screen protectors
[doublepost=1559668178][/doublepost]Hopefully they don’t brick 3D Touch hardware. I’d prefer if 3D touchable devices could keep 3D Touch until the end of their last iOS supportable update. And with newer devices using haptic touch
 
If your so imaginative, then how would you do peak and pop with a single finger press without 3D Touch

Someone just speculated one possible way this can be achieved two posts above yours.
 
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This is one of the features on my 6s that just adds extra weight inside the phone. The bar inside also ended up reducing the size of the battery space. I’d rather have more battery than a gimmick that fades away over time.
 
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My consulting i work with a large number of seniors.. they accidentally bring u 3D Touch a lot. With their shaky hands etc it makes it more of a hindrance than a help. I turn off the 3D Touch on the track pad on the MacBook Pro as they keep bringing up menus they didnt’ want.. but i do find myself using it as i get more comfortable but it seems to be buggy at times... causing things to get stuck... i do like the 3D Touch keyboard option to move around the screen..
 
With this, Apple is basically saying: "There's a cheaper way to sort of do the same thing, so we're disabling it for those who paid for the extra feature, too". I get that 3D touch is probably not worth the extra costs it adds to the device, being a bit like the touch bar. I mean a tap-and-hold could very well replace the "press a bit harder" feature. But that doesn't mean it's identical: 3D touch is pretty cool, and those who bought it should be able to continue to use it for the life of their device.
 
This is one of the features on my 6s that just adds extra weight inside the phone. The bar inside also ended up reducing the size of the battery space. I’d rather have more battery than a gimmick that fades away over time.

The “bar” would still be there as it’s used for the haptic feedback. This is just the element inside the screen which recognised the pressure of the touch.
 
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