Yeah I realized when I was asking about plot card distributions when no confidence is used. I think for this game we should probably just stop distributing when they run out. Next one we might want to think about how no confidence affects card distribution - i.e. make no confidence have to be used before plot card distribution or if used after it means no new cards are distributed for the new mission.Um, guys. I realized that my maths sucks, and we're going to likely run out of cards. We can either just stop distributing plots when it runs out, or I can add in a few more (this would wildly push the balance over to the agents' side though).
Sorry guys, remember that this is very much a beta!