I guess i was looking for an explanation, rather than just a reiteration of your position. I'm really just trying to learn.
so for all its years apple accommodated scalable apps, but intro'd the iPhone SDK without the ability to scale up to larger screens? and it also lacks the ability to scale to smaller screens? Is that a huge programming challenge? Do any of the "smart phones" have scalable windows, if that's the word? What if a higher-density (resolution) screen went on a smaller form-factor phone: the screen could have smaller physical dimensions but the same pixel dimensions? I've read the new OLED screens are packing in higher density. And i guess--sorry for all the questions about screens, but i'm eager to learn--i guess a new OLED screen or any screen with HD resolution, like the upcoming ZuneHD, simply isn't possible o an iPhone unless all the apps are rewritten, or apps that aren't rewritten being "broken"? Lastly (whew!): I guess a new iPhone OS, like 3.0, couldn't introduce scaling, the ability to scale existing apps to different size screens?
I'm looking for a lecture on screens, i guess, and their relationship to software.
Thanks all.