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Thanks for the heads up. In these addons can you search for stuff based on spec?


unfortunately no. Some of the gear is pretty obvious though especially for pallies. If it's plate and has MP5 than you know it's for a healing pally. If it has defense and plate. that could be for tanking etc.,
 
Looking for some advice, My L80 Pally tank Def is at 547. Tonight in a PUG I was told my health was low. Currently it's at 20000. My Stamina is 1330. Anyone have a good reference to what I should be looking at for Stamina? Or Tank stats in general?

Thanks!
 
Looking for some advice, My L80 Pally tank Def is at 547. Tonight in a PUG I was told my health was low. Currently it's at 20000. My Stamina is 1330. Anyone have a good reference to what I should be looking at for Stamina? Or Tank stats in general?

Thanks!

20k is pretty low. Most tanks are in the 28-32k range. Stam can be made up in enchants, gems, rings, neck items ect.

-mx
 
Looking for some advice, My L80 Pally tank Def is at 547. Tonight in a PUG I was told my health was low. Currently it's at 20000. My Stamina is 1330. Anyone have a good reference to what I should be looking at for Stamina? Or Tank stats in general?

Thanks!

Your needed health depends on your avoidance (dodge, block, etc) and how good your healer is. I would try to get your health to at least 25K for a typical PuG heroic.

Have you done Wintergrasp yet and looked at the Wintergrasp gear ?

http://www.wowhead.com/?npc=32294

Some of the easiest gear to get and resilience is similar to defense except it doesn't add to your dodge.
 
Your needed health depends on your avoidance (dodge, block, etc) and how good your healer is. I would try to get your health to at least 25K for a typical PuG heroic.

Have you done Wintergrasp yet and looked at the Wintergrasp gear ?

http://www.wowhead.com/?npc=32294

Some of the easiest gear to get and resilience is similar to defense except it doesn't add to your dodge.

I'll look at this gear and try to figure out what resilience does for stats? Thanks! :)

WoW Patch Notes- includes latest patch 3.2.
 
My advice would be to quit completely. I myself am a Starcaller/Magic Seeker/Astral Walker and I can tell you that the game is so utterly flawed its disgusting. 3.2 not only transformed the game into a n00btastic easy mode xtreme, but it totally and utterly ruined some classes that were fairly balanced in the first place. Holy Paladins crit nerf? Get ****in' real Blizzard, don't buff intervate in the same breath, spare me.
 
I agree, I just got so mad with the patches and how easy the game got that I just quit today. Cancelled my cc subscription and deleted that monstrously large file for a not so good game off my hard drive. Seriously, they couldn't compress some of those game files? All it was for me was a time waster. Now i've got Peggle and World of Goo for non serious quick play games.
 
I agree, I just got so mad with the patches and how easy the game got that I just quit today. Cancelled my cc subscription and deleted that monstrously large file for a not so good game off my hard drive. Seriously, they couldn't compress some of those game files? All it was for me was a time waster. Now i've got Peggle and World of Goo for non serious quick play games.

Congratulations :)

Any type of RTS game such as Age of Empires or WC3 can easily be paused and thus are far superior to WoW in my opinion.

-Just my 2c
 
Congratulations :)

Any type of RTS game such as Age of Empires or WC3 can easily be paused and thus are far superior to WoW in my opinion.

-Just me 2c

Yea Im a huge fan of RTS's. Blitzkrieg, Rise of Nations, Company of Heroes are my favorites.
 
Yea Im a huge fan of RTS's. Blitzkrieg, Rise of Nations, Company of Heroes are my favorites.

Unfortunately for me, I actually don't like video games at all. Last Thanksgiving I was essentially stranded in an isolated country town with literally nothing for me to do, so I downloaded the trial...
The game really is pretty magical until level 80. The quests/dungeons/raids are all new and exciting, and the world is so well developed its quite captivating. Once you're end-game however the honeymoon is over and you quickly realize the game itself really is a joke. First with 3.0 when 10m+3 was supposedly the most difficult encounter in the game... Then comes 3.1 and FINALLY some difficult content is released. I myself never saw Yogg with any less then 1 keeper helping out, and things like Knock, Knock, Knock on wood were incredibly tight with quite a lot going on. Then comes 3.2... we cleared the iterations of the new raid in about an hour, and low and behold, the 5 man heroic dropped an upgrade for my 226 Malygos boots... perfect. The game really lost its point right then and there for me.

But then again... I'm an OP Death Knight so what do I know? (don't you dare insult my ebon plague-bringer!)

... Perhaps I'll take up reading again. I quit Tuesday night, gave me runed orbs and gold etc. away and deleted the game from my computer (gotta love the extra HDD space :cool:) and hopefully I won't be inclined to play ever again.

But I leave you with this:

TAUREN PRIDE, WORLD-WIDE!
 
Your needed health depends on your avoidance (dodge, block, etc) and how good your healer is. I would try to get your health to at least 25K for a typical PuG heroic.
Some of the easiest gear to get and resilience is similar to defense except it doesn't add to your dodge.
Your needed health does not depend on your avoidance. Tanks don't stack for avoidance, especially Paladin tanks who are at such a severe disadvantage health-wise already. There is far too much burst magic damage in the current content to make avoidance viable for progression raiding. I do however agree that 25k+ is a good starting point for Heroic tanking. Consider running some heroics as ret and collecting badges (now badges of conquest... :mad:) and you'll be able to collect some very good tanking gear that way without having to roll on anything.
 
Your needed health does not depend on your avoidance. Tanks don't stack for avoidance, especially Paladin tanks who are at such a severe disadvantage health-wise already.

Huntn is talking about heroics (mostly PuGs) where you have one healer and avoidance is somewhat necessary (especially if you have a poor PuG healer).

Druid tanks stack primarily for health but they also need to get their dodge over 40%. Warrior tanks stack primarily for health but need some dodge and try to get high block values (Paladin tanks can also use a high block value). DK tanks are OP (I'm surprised they even need a healer) :) .

I agree 100% that Huntn should do the heroics as ret to gear up.
 
Huntn is talking about heroics (mostly PuGs) where you have one healer and avoidance is somewhat necessary (especially if you have a poor PuG healer).

Druid tanks stack primarily for health but they also need to get their dodge over 40%. Warrior tanks stack primarily for health but need some dodge and try to get high block values (Paladin tanks can also use a high block value). DK tanks are OP (I'm surprised they even need a healer) :) .

I agree 100% that Huntn should do the heroics as ret to gear up.

I was talking overall, as a concept and in practice, avoidance is not important for a tank who eventually strives for progression raiding (which most wow players do). At 40% dodge, Druid's experience a severely high amount of diminishing returns, again, making health their most important stat by far- just like every other tank. Once you get defense capp'd, keep a few stacks of expertise food in your bags and stack for stamina, pure and simple.
 
My advice would be to quit completely.

Thanks for the advice guys, LOL! :) If you're hardcore, I would not argue if the reasons to be unhappy with WoW are valid or not. Consider that I categorize myself as a casual type who is still having a great time mucking around in the WoW. Keep in mind I took a 2 year break from the game which I think has helped me keep a positive perspective. The bottom line for every WoW player- are you still having fun? :D

Yea Im a huge fan of RTS's. Blitzkrieg, Rise of Nations, Company of Heroes are my favorites.

I am so burned out on RTS, not to say I will never play the genre again.

Unfortunately for me, I actually don't like video games at all. Last Thanksgiving I was essentially stranded in an isolated country town with literally nothing for me to do, so I downloaded the trial...
The game really is pretty magical until level 80. The quests/dungeons/raids are all new and exciting, and the world is so well developed its quite captivating. Once you're end-game however the honeymoon is over and you quickly realize the game itself really is a joke.

Which game?

Consider running some heroics as ret and collecting badges (now badges of conquest... :mad:) and you'll be able to collect some very good tanking gear that way without having to roll on anything.

I agree 100% that Huntn should do the heroics as ret to gear up.

Thats my plan currently being executed. I recently dual specd as Pally Prot and Ret. So far it's working. Thanks for the help! Most of my WoW toons are girls. (You could argue that I like controlling women, but my wife definitely has the upper hand in the relationship. :)) But now I'm actually thinking about changing the gender of my 80 Pally to a male! Now is that shocking?... :)
 
Slightly nicer gear but same old play style since the burning crusade, it is hard to get excited with wow now when there is so little challenge left on pve and pvp not changing much.

I agree with you on the PvP side, but there's still plenty of VERY difficult encounters left in Ulduar. Three Tree Freya is pretty nuts, and Yogg +0, I've never even attempted- and now, luckily, never will.
 
Slightly nicer gear but same old play style since the burning crusade, it is hard to get excited with wow now when there is so little challenge left on pve and pvp not changing much.

It's hard to design something challenging with the crazy gear people have now.

I wouldn't mind seeing a raid instance where all your stats are halved when you enter. Or some encounters that prevent any mana regen until the boss is dead :).
 
It's hard to design something challenging with the crazy gear people have now.

I wouldn't mind seeing a raid instance where all your stats are halved when you enter. Or some encounters that prevent any mana regen until the boss is dead :).

Such encounters essentially already exist...
 
Slightly nicer gear but same old play style since the burning crusade, it is hard to get excited with wow now when there is so little challenge left on pve and pvp not changing much.

The interesting thing is that when all is said and done, as a WoW expert, nothing has really been accomplished, no new sword fighting, mob fighting skills to take with you out into the real world. :D The most that can be said is you were entertained over those months of play time.
 
The interesting thing is that when all is said and done, as a WoW expert, nothing has really been accomplished, no new sword fighting, mob fighting skills to take with you out into the real world. :D The most that can be said is you were entertained over those months of play time.

Well, it's a lot cheaper than "loosing brains cells" over beers with the boys instead. :p

Damn I can't believe this thread is still going. I suppose it's a testament to that "entertained" principle. ;)
 
Well, it's a lot cheaper than "loosing brains cells" over beers with the boys instead. :p

Damn I can't believe this thread is still going. I suppose it's a testament to that "entertained" principle. ;)

I'm inclined to think that being a raging alcoholic is more productive then WoW. At least you're stimulating the economy with all the alcohol you're purchasing.
 
I'm inclined to think that being a raging alcoholic is more productive then WoW. At least you're stimulating the economy with all the alcohol you're purchasing.

I assume this is toungue in cheek but...

Any addiction is not healthy but, Alcoholism can tear apart the ribbons of relationships, homes, communities and society in general. There is no comparison.

WoW just causes you to have no social life. Virtual doesn't count :)

-mx
 
What you may or may not find interesting is the last time I played WoW (before the TBC expansion), before this time, when I hit the L60 cap I more or less abandoned my character and started new ones. I saw no point in repeating the same dungeons over and over again just for gear. Now I'm in Northrend and and am exactly doing that.

The Difference?

Before TBC, all the end game action was 40 player raids more or less. Now I can zip through 5 player heroics in 60 min or less and have a great time, without the huge time commitment involved in taking down the huge dungeons.

Blizzard came through for me. However, if I had a choice, although I realize it would be very tough to create with huge populations of subscribers, my fantasy is I a dynamic changing world would be cool, where you can quest & explore to your hearts content, where you don't have to continually repeat the same dungeons for entertainment, where things change and stay changed and I'm not referring to Cataclysm, because although the WoW landscape will significantly change, my impression is most of the details will remain the same- respawning critters patrolling the woods on hidden tracks- a static world, although phasing does alleviate some of the static-ness in some specific cases.
 
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