When can we expect the first flashlight app for the Mac to be released? I can hardly wait! MAGICAL!
Seems strange that they would restrict apps sold in the app store, but not other apps...
Exactly ... and the barrage of borderline-useless 99-cent apps. We've got a lot to look forward to.When can we expect the first flashlight app for the Mac to be released? I can hardly wait! MAGICAL!
Restrictions?! No Way!!
When can we expect the first flashlight app for the Mac to be released? I can hardly wait! MAGICAL!
I thought it will be drm'ed just like iTunes stuff is.
Mac OS 10.7 requires an Intel mac with a multi touch mouse or trackpad
So, you're guessing no developers support this. Have you read the thread?As of this posting, this thread's ratings are 72 positives and 72 negatives.
Dead. Even.
I'm guessing the former are users, the latter are developers?
I am a lot more surprised that no one is talking about app upgrades. What if a current developer decide to move to the app store model.
Uh, what are you talking about?
I've been scrolling with a mouse wheel for over a decade! I'm sure that a simple scrolling mousewheel will activate the scrollbars.
Several people have said that the App Store is wonderful for developers too because it will make it easier for people to find your apps, install them, you won't have to deal with bandwidth. However, I think 30% is simply too much. I design applications myself, and I work on apps for weeks. It feels wrong for Apple to basically say they are doing a third of the work. I think something along the lines of 5%, for bandwidth costs and the review process, would be more appropriate.
I think a lot of the amount is Apple being greedy, and I think people might rebel. I know I wont buy an app from the App Store when I can buy it from the developer's website and really reward them for their work. I don't think Apple deserves $3 of a $10 app. Devs might start imposing an "Apple tax" where the App Store version of their app is more expensive to compensate, or they just wont submit their apps at all. People might start putting a badge on their page that says "This app is NOT available in the App Store".
And Apple, what will this lead to? Fragmentation. You had a chance to give the world a really beautiful unified system, and I feel like you are trying to get too much out of it.
If you read the Mac App Store rules, applications like Office 2011, Parallels 5, VMware Fusion 3 would all be rejected. I'm curious to see how this works.
The Mac App Store is only a stepping stone. Give it a few iterations of OS X, and it will be the only way to install software.
Several people have said that the App Store is wonderful for developers too because it will make it easier for people to find your apps, install them, you won't have to deal with bandwidth. However, I think 30% is simply too much. I design applications myself, and I work on apps for weeks. It feels wrong for Apple to basically say they are doing a third of the work.
Developers, of course, aren't required to distribute Mac apps through Apple's App Store. Developers can still distribute their software on their own