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If we put web flash to one side for a moment.

Could someone. Abobe? release a stand alone app that when given a web link would play the flash vector animation full screen?

Would Apple allow that as it was a Flash code playing app?
 
Steve Jobs:"While Adobe’s Flash products are widely available, this does not mean they are open"
FACT: Adobe opened the SWF specification in 2008. You can create SWFs without Adobe products.

I'm not sure how your FACT proves the statement false. Are you saying that the fact that they are widely available means they are open?

And for what it's worth, Jobs referred to Adobe's Flash products. The most central to this discussion is the Flash Player which is closed.

Steve Jobs: "Adobe has repeatedly said that Apple mobile devices cannot access 'the full web' because 75% of video on the web is in Flash. What they don’t say is that almost all this video is also available in a more modern format, H.264, and viewable on iPhones, iPods and iPads."
FACT: Adobe's right: 75% of video on the web is in Flash format.

Again, you didn't contradict the statement from Steve Jobs at all.

Steve Jobs: "Most Flash websites will need to be rewritten to support touch-based devices."
FACT: FlashPlayer automatically converts mouse events to touch events.

How do you differentiate between stroll and mouseover? How do you differentiate between hover and mouse down? The problem exists equally in HTML and Flash. What he said was if you need to rewrite the website for touch-based devices, why not use HTML and related technologies instead of flash?

I could go on and on, but why rehash the articles I already cited which you obviously haven't read?

I read the articles. They provide tangential arguments that do not contradict any of the claims Jobs made outside of a difference of opinion.
 
Will Apple ever have iOS compatible with Flash?
Nobody knows for sure, but it's doubtful.

What to make of Apple's decision to have iOS currently incompatible with Flash?
It is a reasonable position, even if one doesn't agree with it, and Apple has made their reasons clear. The argument that Apple doesn't allow Flash because it will cut into App profits isn't a very good argument, as explained in this thread several times. These explanations haven't been met with rebuttals so much as denials, so they stand.

Is it wrong for people to want Flash on iOS?
Not 'wrong', but a waste of energy. If you need a Flash-based device, they are available. If Flash is important enough to consumers, Apple will either lose out to competitors or they will decide to include Flash in future products. That said, there is sufficient reason to believe that Flash will not have such effects in the market, as its prominence is decreasing.

What are the consequences of Apple including Flash?
Producing more problems than not including it, again, as detailed in this thread. Even a Flash ON/OFF switch is impractical despite its superficial simplicity.

Thanks.
 
I'm sorry but saying Flash is dead is like saying that Gasoline is dead. Sure it will go away eventually, but not going to happen for a long, long time.

I don't see why we should move away from a perfectly fine, working technology, because it doesnt work so well on around 6% of the computer market?

On one hand I have Apple calling Adobe lazy with Flash on Mac, saying they couldnt be bothered to code it properly.

On the other, I have Adobe saying that Apple refused to help them in anyway with developing Flash, like they really should have. Like Microsoft did on Flash for Windows.

I don't know who to believe on that arguement.
 
1. Flash is part of the web.

2. The Ipad's inabilty displaying flash cripples the web experience.

3. Period. there is no point in denying the obvious.


even if

* Apple has good reasons for avoiding flash

* Flash is only a temporary phenomen (which may be true for the whole www btw)


* the Ipad is a great decice as it is

...the web experience given by the Ipad is crippled...and that is not a good thing. Period.

let me add: Apple is completely free to design and launch the products they like. The consumer is free to choose other products.

unfortunately we are not entitled to a flash playing Ipad. Alas, we can't even sue Apple.
 
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Then why didnt it auto-correct to 'iPad' like mine does? ;)


Sent from my IE6 Browser on the Intel Pentium Dell at Work


...because I deactivated the auto-correct feature...the world is entitled to my typos...that was ironic again...

in German language it does a really poor job...
 
Here is a game made in html 5, actually a remake: http://bowlerhatgames.com/html-games/gridshock/

My processor is at 80% on 2.93 core 2 duo and it barely works on the ipad

Here is a very similar game in flash: http://www.flashgames247.com/play/13688.html

My processor is at 15 %

Is this the land of milk and honey Steve has promised us?

Remember the Apple campaign Think? well.... Think!

I was around 20% on the HTML 5 and 25-30% on the Flash game.

However I noticed that on the Flash game, the only Flash was the game, the advertisement video wasn't. (I use click to flash). So i wanted something more Flash heavy.

Try this one out. http://cozciebiewyrosnie.pl/#/en/

I can keep CPU usage in the 90% range while playing. Around 50% when there is no action.

Computer is iMac 8,1, 2.66, 2 gigs of ram. Did a clean install of SL less than a month ago.

I know this site would severely choke the old 3.06 (single, WinXP Pro, 2 gig.)
 
I was around 20% on the HTML 5 and 25-30% on the Flash game.

However I noticed that on the Flash game, the only Flash was the game, the advertisement video wasn't. (I use click to flash). So i wanted something more Flash heavy.

Try this one out. http://cozciebiewyrosnie.pl/#/en/

I can keep CPU usage in the 90% range while playing. Around 50% when there is no action.

Computer is iMac 8,1, 2.66, 2 gigs of ram. Did a clean install of SL less than a month ago.

I know this site would severely choke the old 3.06 (single, WinXP Pro, 2 gig.)

I just tried that link you posted above.

There are 4 different games, I tried the last one (planet earth with radio waves) and cpu was around the 30% mark during gameplay

I then tried the second Sewer Cleaner one and cpu was around 20% during gameplay
 
CPU here stays under 10%...

Lol..

What machine do you have.

Mine is not the latest and greatest by a long way, but it generally handles most things well enough. I'm considering an upgrade this year to make it a bit more punchy :)
 
If we put web flash to one side for a moment.

Could someone. Abobe? release a stand alone app that when given a web link would play the flash vector animation full screen?

Would Apple allow that as it was a Flash code playing app?


No, because it would be running external code which is against the rules. On the other hand, you could release a flash game on the app store where your game consisted of a flash player and the flash file, so the player doesn't run any external code.
 
What machine do you have.

Mine is not the latest and greatest by a long way, but it generally handles most things well enough. I'm considering an upgrade this year to make it a bit more punchy :)

Dell Inspiron 1545 Laptop
So it has...

Intel Core 2 Duo P8600
4GB RAM
ATi HD4330
Bluray - Huzzah
Running Windows 7 Ultimate, 64-bit.
 
I doubt Jobs will be convinced to provide Flash on an iOS device at this point. He gave reasons that are arguable, but also reasonable from Apple's point of view and he won't suddenly change his tune now.

If you really want Apple to offer Flash, simply stop buying the iOS products and Apple will go back to the drawing board to rethink the matter. Personally I doubt that'll happen anytime soon.
 
Try converting mouse hovering to touch events.

1. Mouse-over states are present in non-flash sites as well.

2. Not every Flash site has them.

3. Removing mouse-over states from a site is easy, and does not require a complete recoding.

I doubt Jobs will be convinced to provide Flash on an iOS device at this point. He gave reasons that are arguable, but also reasonable from Apple's point of view and he won't suddenly change his tune now.

He also pushed web-apps over native apps in the begining.
 
He also pushed web-apps over native apps in the begining.

That ignores one massive difference between the lack of 3rd party apps and lack of Flash: The sales result.

The iPhone was hampered by the lack of 3rd party apps in the beginning and when they opened up the appstore the iPhone sales genuinely took off because of that. It was a great marketing tool and convinced the general public to truly appreciate the utility.

On the contrary the lack of Flash doesn't seem to hurt the iOS devices all that much. People knew exactly how Flash would be lacking on the iPad after years of iPhone experience, and yet they bought the iPad in droves, more so than the first iPhone.

"Full web experience," although sounds nice to geeks, just doesn't have the same jibe to the general public and won't convince Jobs to change his mind. Of course I could very well be wrong, but if you were betting how much would you bet that sales of the next Flash-less iPad will tower over "full web experience" tablets like the RIM Playbook and the Motorola Xoom? Unless that situation changes, I don't see Jobs change his stance.
 
That ignores one massive difference between the lack of 3rd party apps and lack of Flash: The sales result.

Nope. This is strictly about how SJ can and has changed his mind about what Apple will do. Heck he also said Apple wouldn't be doing a tablet in the past. Its possible that once Adobe actually ships a good Flash plugin it will be allowed in Safari or as a stand-alone app.
 
Nope. This is strictly about how SJ can and has changed his mind about what Apple will do. Heck he also said Apple wouldn't be doing a tablet in the past. Its possible that once Adobe actually ships a good Flash plugin it will be allowed in Safari or as a stand-alone app.

It's possible but my claim here is that he seems to genuinely believe that this is more than just the performance issue. He doesn't think letting Flash into iOS does good for the user experience in the long term and he does have a point albeit highly contentious one.

But what you said about the tablet is exactly my point. It's all about the sales. The iPad was made possible because Jobs saw the potential of a tablet device from the success of the iPhone, which is really a small tablet. Likewise if sales result says the iPads can be sold at a much higher rate if Flash is added, he'll be forced to do it. Otherwise he won't.
 
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1. Mouse-over states are present in non-flash sites as well.

2. Not every Flash site has them.

3. Removing mouse-over states from a site is easy, and does not require a complete recoding.

The point being discussed was Jobs claim in "Thoughts on Flash." He didn't say it was a unique problem to flash or that it could not be fixed with a rewrite in Flash. He said that "If developers need to rewrite their Flash websites, why not use modern technologies like HTML5, CSS and JavaScript?"

And mouse-over isn't the only issue in legacy flash apps not designed for multitouch mobile devices. There is also right and middle clicks and mouse wheels events. And the fact that a software keyboard is going to take up half the screen. And you can't hold a key down to repeat it.

None of these problems are unique to Flash. They are common problems for the types of things that Flash was used for when transitioning from keyboard/mouse to mobile, multitouch devices.

Nope. This is strictly about how SJ can and has changed his mind about what Apple will do. Heck he also said Apple wouldn't be doing a tablet in the past. Its possible that once Adobe actually ships a good Flash plugin it will be allowed in Safari or as a stand-alone app.

Of course Steve Jobs has changed his mind many times about Apple products. But I don't think that your web apps vs native apps argument is a good example. There is no evidence that I know of that Apple didn't have plans to release an SDK from the beginning. It just wasn't ready.
 
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The point being discussed was Jobs claim in "Thoughts on Flash."..

I was specifically responding to “Try converting mouse hovering to touch events”.


Of course Steve Jobs has changed his mind many times about Apple products. But I don't think that your web apps vs native apps argument is a good example. There is no evidence that I know of that Apple didn't have plans to release an SDK from the beginning. It just wasn't ready.

This line of thinking can be applied to Flash.

There is no evidence, that I know of**, that Apple didn't have plans to allow Flash from the beginning. It just wasn't ready.

** “Thoughts on Flash” is not evidence.
 
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