Steve Jobs:"While Adobe’s Flash products are widely available, this does not mean they are open"
FACT: Adobe opened the SWF specification in 2008. You can create SWFs without Adobe products.
Steve Jobs: "Adobe has repeatedly said that Apple mobile devices cannot access 'the full web' because 75% of video on the web is in Flash. What they don’t say is that almost all this video is also available in a more modern format, H.264, and viewable on iPhones, iPods and iPads."
FACT: Adobe's right: 75% of video on the web is in Flash format.
Steve Jobs: "Most Flash websites will need to be rewritten to support touch-based devices."
FACT: FlashPlayer automatically converts mouse events to touch events.
I could go on and on, but why rehash the articles I already cited which you obviously haven't read?
Will Apple ever have iOS compatible with Flash?
Nobody knows for sure, but it's doubtful.
What to make of Apple's decision to have iOS currently incompatible with Flash?
It is a reasonable position, even if one doesn't agree with it, and Apple has made their reasons clear. The argument that Apple doesn't allow Flash because it will cut into App profits isn't a very good argument, as explained in this thread several times. These explanations haven't been met with rebuttals so much as denials, so they stand.
Is it wrong for people to want Flash on iOS?
Not 'wrong', but a waste of energy. If you need a Flash-based device, they are available. If Flash is important enough to consumers, Apple will either lose out to competitors or they will decide to include Flash in future products. That said, there is sufficient reason to believe that Flash will not have such effects in the market, as its prominence is decreasing.
What are the consequences of Apple including Flash?
Producing more problems than not including it, again, as detailed in this thread. Even a Flash ON/OFF switch is impractical despite its superficial simplicity.
Alas, we can't even sue Apple.
of course, I was ironic...
written on an Ipad btw...
Then why didnt it auto-correct to 'iPad' like mine does?
Sent from my IE6 Browser on the Intel Pentium Dell at Work
Here is a game made in html 5, actually a remake: http://bowlerhatgames.com/html-games/gridshock/
My processor is at 80% on 2.93 core 2 duo and it barely works on the ipad
Here is a very similar game in flash: http://www.flashgames247.com/play/13688.html
My processor is at 15 %
Is this the land of milk and honey Steve has promised us?
Remember the Apple campaign Think? well.... Think!
I was around 20% on the HTML 5 and 25-30% on the Flash game.
However I noticed that on the Flash game, the only Flash was the game, the advertisement video wasn't. (I use click to flash). So i wanted something more Flash heavy.
Try this one out. http://cozciebiewyrosnie.pl/#/en/
I can keep CPU usage in the 90% range while playing. Around 50% when there is no action.
Computer is iMac 8,1, 2.66, 2 gigs of ram. Did a clean install of SL less than a month ago.
I know this site would severely choke the old 3.06 (single, WinXP Pro, 2 gig.)
CPU here stays under 10%...
Lol..
If we put web flash to one side for a moment.
Could someone. Abobe? release a stand alone app that when given a web link would play the flash vector animation full screen?
Would Apple allow that as it was a Flash code playing app?
What machine do you have.
Mine is not the latest and greatest by a long way, but it generally handles most things well enough. I'm considering an upgrade this year to make it a bit more punchy![]()
Dell Inspiron 1545 Laptop
So it has...
Intel Core 2 Duo P8600
4GB RAM
ATi HD4330
Bluray - Huzzah
Running Windows 7 Ultimate, 64-bit.
Try converting mouse hovering to touch events.
I doubt Jobs will be convinced to provide Flash on an iOS device at this point. He gave reasons that are arguable, but also reasonable from Apple's point of view and he won't suddenly change his tune now.
He also pushed web-apps over native apps in the begining.
That ignores one massive difference between the lack of 3rd party apps and lack of Flash: The sales result.
Nope. This is strictly about how SJ can and has changed his mind about what Apple will do. Heck he also said Apple wouldn't be doing a tablet in the past. Its possible that once Adobe actually ships a good Flash plugin it will be allowed in Safari or as a stand-alone app.
1. Mouse-over states are present in non-flash sites as well.
2. Not every Flash site has them.
3. Removing mouse-over states from a site is easy, and does not require a complete recoding.
Nope. This is strictly about how SJ can and has changed his mind about what Apple will do. Heck he also said Apple wouldn't be doing a tablet in the past. Its possible that once Adobe actually ships a good Flash plugin it will be allowed in Safari or as a stand-alone app.
The point being discussed was Jobs claim in "Thoughts on Flash."..
Of course Steve Jobs has changed his mind many times about Apple products. But I don't think that your web apps vs native apps argument is a good example. There is no evidence that I know of that Apple didn't have plans to release an SDK from the beginning. It just wasn't ready.