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I find the title to be quite negative: "Some iOS 16 Users Continue to Face Unaddressed Bugs and Battery Drain Two Weeks After Launch".
What does MR mean with "continue to face unaddressed bugs ... two weeks after launch"? How fast are they expecting bugs to be resolved while also maintaining some form of quality control? I understand that having to wait is painful if you are hit by one of the bugs. Would it be better to replace the current bugs with a similar amount of new bugs? Or would it be better to try and make sure that no new defects are added in the process?
 
My iPhone 8 work phone with 80% battery health is doing better on iOS 16 than my brand new 14 Pro. I am down to 82% basically doing nothing on it for 6 hours.
 
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Paste permission pop-up still broken for me.

444C3E81-6FDC-48EC-9030-D25BAE77E1F5.png
 
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We have this same article every single year. Do you guys ever put 2 and 2 together to just see that Apple does it on purpose to get you to upgrade? It can’t be any more obvious.
 
Did any of your co-workers search for the water brand? Or interact with the brand in any other way? (like clicking an ad they saw, visit the website with a FB tracker on it, etc)

FB's systems are quite good at making connections between things. If you've all used the FB app once (or it ran in the background) at the same place, it'll connect the dots even if you're not friends on FB itself. The system might say, "Bawstun's co-worker looked at this water brand, maybe he'll be interested too?" and show you the ad.

Years ago, I had the app installed on an Android phone. I'd take it to work, etc. FB would often suggest "people I may know" who were customers I'd seen recently! Complete strangers!

Having said all that, it would not surprise me at all if FB did manage to exploit around the permissions system somehow, but on the whole IOS does keep apps out of things they shouldn't.

I am not sure if he had ever Googled or searched the water. I have every location of FB turned off if that makes any difference. We weren’t friends on FB so I’m not sure how the app would know where I was. I’ve gone deep into FB settings and disabled tons of things. It’s scary how much they collect, if you really go into the settings and keep digging you’ll be amazed at the settings you see.
 
My iPhone 14 Pro Max (16.0.2) drained the entire battery while I slept last night. Caused my wake-up alarm not to go off, made me late to work. This screen shot shows that it was the Exposure Notification app going wild! No other app ran all night, but that one chewed the battery down to zero.

I always put the phone screen side down, by the way.
View attachment 2080869
Is there a doctor in the house?:eek:
 
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Biggest unaddressed bug for me is the inconsistency in volume controls from the iPhone “remote” to my Apple TV 4K. Sometimes pressing up and down on my iPhone while using the Remote works and sometimes not. It also no longer allows you the ability to control volume from the Lock Screen like it used to. Never had these issues till iOS 16. Edit: this is on my iPhone 13 but there is a thread talking about this same issue in MR Forums.

Lack of volume control on the lock screen is a ridiculous oversight by the design team, also when I connect my 14 Pro to Carplay everyone says they can hardly hear me. This is a known bug and hopefully gets fixed soon.

Another absurd oversight by the entire QA team.
 
When remote controlling homepods, sometimes the time bar in the music app does not move at all when starting a song (it remains at 0:00). The song does start playing, but the time bar does not show the progress of the song, nor if it is a lossless or a lossy song. It fixes itself after a few songs.

Curiously enough, this also started happening in 15.7 on the Ipad.

I hope I´m explaining myself correctly (English is not my first language).
 
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Iphone14 pro max set it up as new without any iCloud backup or iTunes restore, only apps are Apples basic Apps
battery got 10 hours
04 minutes day 1 on day 2 it got 10 hours and 14 minutes
I decided to turn off AOD (always on display. It didn’t make a difference. There’s nothing to index or adjust to, there’s no pictures contacts music etc
A week later nearly same result
iPhone goes back tomorrow
iOS 16 is 2 hours less than what I was getting before on my iPhone 13 Pro max
 
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When remote controlling homepods, sometimes the time bar in the music app does not move at all when starting a song (it remains at 0:00). The song does start playing, but the time bar does not show the progress of the song, nor if it is a lossless or a lossy song. It fixes itself after a few songs.

Curiously enough, this also started happening in 15.7 on the Ipad.

I hope I´m explaining myself correctly (English is not my first language).
Your English is great. There are a lot of long-standing bugs on the HomePod; on 16.1 (yes, before anyone has a spasm, I know: iT’s A bEtA!!1) compatible tracks are still played in Atmos even with the Home App toggle off. This has been occurring in every available build of iOS 16 since the first beta. Although it sounds less crap than before it’s still annoying and if it’s by design it’s just plain bad.

I’m glad I don’t use Siri—otherwise I’d probably have defenestrated this thing by now.
 
This is with every new iOS release and previous gen phones. Just a way to make people upgrade faster. Just weird how battery drains faster every iOS release.
It doesn’t but often the first release of a new major version is less efficient and there are bugs that use too much power. That is usually fixed by the first or second update.

That idea that Apple does things to degrade performance of previous gen phones to get people to upgrade is silly. One of the benefits of Apple devices is that they last a long time and continue to perform well. The higher price is a worthwhile tradeoff for that. If Apple were to make older phones slower or less useful that would just make them seem a worse deal and make more people cross over to Android. In most years the older phone performance is still good and remains for for a long time. During a couple of years there were major processing changes that impacted some older phones and that gave the cynics the idea that Apple made the phones crap to get you to upgrade. Kind of backwards logic, though.
 
This is with every new iOS release and previous gen phones. Just a way to make people upgrade faster. Just weird how battery drains faster every iOS release.
Why would anyone upgrade if the new phones actually have worse battery life than old phones? I'm hearing as many people with the new 14 Pro and 14 Pro Max say that their phone is draining too fast, and significantly faster than their previous phones. The current issues should keep people from upgrading, or will get back people to return their new phones, rather than get them to upgrade.
 
Your English is great. There are a lot of long-standing bugs on the HomePod; on 16.1 (yes, before anyone has a spasm, I know: iT’s A bEtA!!1) compatible tracks are still played in Atmos even with the Home App toggle off. This has been occurring in every available build of iOS 16 since the first beta. Although it sounds less crap than before it’s still annoying and if it’s by design it’s just plain bad.

I’m glad I don’t use Siri—otherwise I’d probably have defenestrated this thing by now.

@sorgo. Thank you.

I dont use betas at all ever, and can confirm that the Atmos bug it´s also present on audioOS 16.0 (stable final version) and IOS 16.0.2.

To be able to get rid of Atmos, I had to:

A). Enable Atmos on the Home app.

B). Force quit the app.

C). Disable Atmos on the home app.

D). Force quit the app again.

E). Reboot the homepods.

Then and only thn would be Atmos gone. Insane, right?

Also my wifi is rock solid and ultra fast, Siri responses are extremely quick on the pods... but for some reason specifically Apple Music requests to the homepods (either directly by Siri or remote controlling them) are slow/laggy (particularly lossless tracks). Go figure.
 
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iPhone XR @Ios 16.0.2, massive battery drain compared to 15.6.1 or whatever it was before 15.7.

Removing all additional lockscreens and all widgets from the lockscreen helped a lot! Try having one lockscreen without any widgets and see if it helps too!

In addition some graphiacl glitches and minor bugs that werent there before.
 
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