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Besides the battery and other hardware issues, there are still big factors.

Flash on the iPhone means easily moving games and things to iPhone in a form that's "good enough", rather than properly optimized.

Suddenly you would have a whole bunch of developers thinking adjusting for screen size is sufficient to make their program iPhone friendly. Hey we have this huge library of games that we can just click here and there and voilà an entire arsenal to sell to iPhone users. Oh wait, you mean that type of clicking action isn't supported? What do you mean they cant press the arrow keys to move across the screen - there are none? Use x, y, z instead. Huh? They still cant do that because the keyboard blocks the screen when it comes up? This notification is very important, I want to override the mute switch and pop up a message -- wait, my process is frozen when not in the foreground? They're going to miss it!

It would result in lots of lower quality experiences (and yes, some satisfactory also). Lots of things won't work, and the general public will blame Apple for the bad experience - not some random web publisher.

Developers having to learn and use a SDK/coding-platform that is uniquely for iOS helps to ensure their devotion to properly using and exploiting the options in the platform and working around the limitations.

Admittedly Apple also has a very strong business case for keeping developers locked into an iOS only development platform. It's a cash cow for them.

But don't kid yourself that cash is the only motivating factor. While it's a very problematic decision for the vocal minority that "need" flash, it's a smart decision for the products audience as a whole. It ensures growth and support of their product line to benefit the consumers of that product line -- not the general public.

iPhone being closed gives it lots of benefits and lots of downsides. Luckily you can pick from dozens of other hardware and software platforms that have policies that best suit your desires. Apple has made their position very clear. You aren't buying into their ecosystem blind.

And if you really bothered to be critical of the sample videos, you would see my statements above are reflected in them. He chose very arcane flash to show off -- why not use something "normal"? Because it probably isn't stable on other sites. He also doesn't interact more than a click or two -- the games go into mouse and keyboard control that he cannot replicate.
 
I don't know about you guys, but for me on both Mac's and PC's when I'm running Flash Player, the fans turn on full speed.

+1 for no flash on the iPhone.
 
Tbh. I would like a flash running app on my iPhone / iPad, but as everyone else; ban it from the web (browsers).
There are old flash games and cartoons for which flash was essential, and they don't deserve to be lost. Flash video and embedded websites should never have been allowed to prosper, then we wouldn't have this problem of how to eradicate them.
 
Actually HTML 5 is fully supported in IE 9, which if you are a Windows Vista/7 user you can test out as part of the IE 9 Technical Developer Platform. I know i'll catch heat from you Mac fanboys out there but the more mature people in this thread won't be huge d*c*s.

I encourage anyone who is running Windows, whether on a PC or a Mac to try out IE 9, it's actually a really nice browser. I use IE & Safari as my main browsers on my PC, so don't call me a MS Fanboy, though I do prefer Windows.
 
My question is the Android Flash 10.1 actually the real Flash you get on your desktop?

Can it play flash games like Farmville or other games on Facebook and other sites?

Can it play all Flash video from around the web?
 
My question is the Android Flash 10.1 actually the real Flash you get on your desktop?

Can it play flash games like Farmville or other games on Facebook and other sites?

Can it play all Flash video from around the web?
Yes to all of the above, it's fantastic!

I just updated my HTC Desire to Froyo 2.2 & flash, I'm truly impressed. It's super responsive and the overall speed is incredible. Browsing is the fastest of any of my new smartphones regardless of the OS.

Once people see what Froyo can do, Android is going to really take of. Shortly after the holidays there will be a rev for Ver 3.0 aka: Gingerbread, and that one will really shake up the smartphone sector.
 
Yes to all of the above, it's fantastic!

I just updated my HTC Desire to Froyo 2.2 & flash, I'm truly pressed. It's super responsive and the overall speed is incredible. Browsing is the fastest of any of my new smartphones regardless of the OS.

Once people see what Froyo can do, Android is going to really take of. Shortly after the holidays there will be a rev for Ver 3.0 aka: Gingerbread, and that one will really shake up the smartphone sector.

How does it deal with the problem that alot of flash content, especially games, you hoover your mouse pointer over areas to reveal things, and then click? With a purely touch interface that wouldn't work.
 
I don't know about you guys, but for me on both Mac's and PC's when I'm running Flash Player, the fans turn on full speed.
Flash caused my Mac to overheat, burning my house down. I was alerted at work, went out to my car carrying my MBP, forgot & put it in the car, and the car caught on fire.

I'm telling you I will never use flash again.

ha... ha... ha... ha... :)
 
How exactly does it magically drain the battery? You think it will lower your battery life to 30 minutes or something? I doubt it will drain the battery any more than a video or game will. Drink enough apple kool aid?
Face it, you have no clue what you're talking about and should stop while you're ahead. This isn't about apple kool aid, it's about the facts. The facts tell us, by the simple explanation of how flash works, that it is hard on the processor, which means more battery drain, which means a less positive user experience. NOW I would like the option to decide that for myself but I can't.

Now that we cleared that up..... No one ever said flash wouldn't work on the iPhone. The argument is the draw backs just don't make putting it on the phone worth it to Apple and to many on this and other forums.

I know it seems really cool to be all hard and write a really powerful :rolleyes: thread about how SJ's a liar and all but when you don't have a clue, and others can really show you that you don't have a clue, all it really ends up being is a great laugh for the rest of us.
 
How does it deal with the problem that alot of flash content, especially games, you hoover your mouse pointer over areas to reveal things, and then click? With a purely touch interface that wouldn't work.

That's a great question, I'm not sure since I don't play flash games. However I do visit a lot of sites with flash content for my research, and it works really well. Every bit as smooth and fast as my SSD equipped ThinkPad workstation.
 
How does it deal with the problem that alot of flash content, especially games, you hoover your mouse pointer over areas to reveal things, and then click? With a purely touch interface that wouldn't work.

flash 10.1 is supposed to be designed for multi touch as well as traditional inputs
 
Flash is maybe a battery killer and not perfect for mobile computers, but I can't understand why people are totally against flash on their devices. Do they defend Steve Jobs words so much because they are manipulated apple zombies with no Brain? Maybe, or tell me why is it so bad to have a choice and use it when you just need it. I think I would also not use it often, but it would be great when I could have the choice.

Lets take an example, you are on a train and have a long trip with your girl and have your iPhone or iPad with you, there is a power charge and wifi on the train, so you don't have to care about battery life, you would like to watch a movie or a simpson episode on of these many streaming sites available that just use flash, but you can't. Or last time I was outside when I wanted to watch a world cup soccer match on my iPhone, here in Germany we have a very good official free streaming site that just use flash, I searched for an alternative but could just find pay services or a very crappy stream on the justin.tv app No matter how bad Flash is, unfortunately there are still too many websites that use it and without it you just have a crippled version of the web.
 
How does it deal with the problem that alot of flash content, especially games, you hoover your mouse pointer over areas to reveal things, and then click? With a purely touch interface that wouldn't work.

While I love Flash on my phone, it's simply not designed to play games with touch input. My phone has no problems playing flash video such as live World Cup games and Daily Show. :D
 
You guys are forgetting that Adobe doesn't write flash applications, developers do. The amount of bloat in Flash apps and animations is beyond ridiculous. HTML5 would be abused in the same way.

I'm not saying Adobe is blameless, they have a lot to could improve, but blaming only the programming language and not the programmers is stupid.
 
How didn't this happen sooner?

Anyhoo, I don't actually care much about Flash myself, so I'll keep my iPhone nice and unjailbroken thanks. I had it jailbroken before updating to iOS 4 and it caused all sorts of problems, battery life being the worst.
 
Flash is maybe a battery killer and not perfect for mobile computers, but I can't understand why people are totally against flash on their devices. Do they defend Steve Jobs words so much because they are manipulated apple zombies with no Brain?

I work in the PC sector. Until Apple started the uproar about flash, we used it extensively and transparently. It wasn't even talked about. It ran in the background flawlessly. I have always used a workstation class ThinkPad laptop for work. Flash has _no_ impact on battery life or temps...period.

That said, it's the architecture of OS X that causes Macs to react differently. However of even greater significance is the hatred Apple has for Adobe, that's the real problem.
 
Well there was a zdnet article a few weeks back that tested the battery life of web video .. on the windows platform, Flash came in first (most battery life) with windows media player second and quicktime last.

On the Mac, quicktime comes in first and Flash is last. Kind of interesting ... why is this??

Well according to Adobe, the Mac OS basically lacks the proper API structure to optimize flash. Essentially what ends up happening is the CPU has to render EVERY SIGNAL FRAME. CPU's are not good at this.. On windows, flash runs very well. On the mac is a different story. However overall the days of "buggy" flash are over.

In this regard, windows is in reality, more "open". Now of course you have different definitions of what "open" is. In this meaning, "open" means anyone can write programs for a platform.

As you can imagine, iOS also shares a similar lack of API's (probably FAR FAR worse that OSx), iOS basically lacks the real ability to run flash well. Because it's more "Closed".

Now Steve Jobs says Apple "supports" two things. The App Store, and HTLM5. Which is basically like saying, if you want to play on our platform, you have to pay by our rules and "open web" standards.

Now Flash is not open. I am not going to argue it is. However a LOT of the internet uses it. Which makes it relevant. The major issue is, you get rid of flash and replace it with what exactly?? HTML5??? I mean technically HTML5 is not even out yet.. and it hardly does everything flash does.

Essentially what apple wants to do, is make it so a good portion of the internet is accessed via webapps in iOS. From there, with their new iAds platform, they can make money. They can also make money if the publisher makes the webapp paid; then apple can take 30%. They can also negotiate with content providers for a cut of their sales too.

Flash allows people to access web rich content without webapps. This is essentially the war, webapps vs flash.

IDK why people keep trying to do this, but Bill Gates tried to control the web in 1990's and failed. I have a feeling Steve Jobs is gonna do the same. This time Steve Jobs is trying to slip under the radar by saying "WE SUPPORT THE OPEN STANDARD HTML5"! This is a red herring really. Essentially what he wants is to change the way people access the net. Once you do that you can then control it ...

Is what a future you want?
 
You guys are forgetting that Adobe doesn't write flash applications, developers do. The amount of bloat in Flash apps and animations is beyond ridiculous. HTML5 would be abused in the same way.

I'm not saying Adobe is blameless, they have a lot to could improve, but blaming only the programming language and not the programmers is stupid.

I don't think it's that people are forgetting.

The real problem as I see it quite frankly, is the situation known as the "Steve Jobs Reality Distortion Field". People attack my posts because I present the facts.

I've been a loyal Apple customer for years. With all due modesty, I have a tremendous amount of experience with Apple. Years ago Jobs was a great guy, then with the successes came the arrogance & the attitude that he knows what's best for people. Now because of his wealth & power he's worshipped. He's enabled to create the havoc he has with many companies. I'm not advocating for anyone but the customer and the industry. He's a rogue CEO that's not doing anyone any good. History will bear this out years from now.
 
Flash is just evil.

On my Mac, it heats it up almost immediately. On my desktop PC, it works a while and if it is a longer video, then the computer just turns off in the middle (I suppose because of overheating, but I haven′t gone under the table to check). I am sure that happens. So I am very happy to be flash-free.
 
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