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Who the hell died and made him king?

1. Being right for a little over a decade now.

2. His wild success due to above.

Apple does what they want because they're in a leadership position. That's how it works. And you'll see the rest of the industry fall in line.
 
Steve put it all on the table in a detailed, thorough way. I'm sure someone will still state that Apple secludes itself and that owners of their products are just people with elitist attitudes when they should actually now be able to clearly see that, Steve does things for reasons other than control of the masses. Please . . :rolleyes:

If you want to control the masses, you frame your communications such that you come up with any reasoning that supports your view. If the reasoning sounds good enough, chunks of the masses will blindly accept it, even argue it as evidence that it is not about control, but good for end users.
 
And you have the option of not buying it. Plan and simple. You know from the beginning what it does and and what it doesn't do. Use your money as you see fit and if you don't like the model don't buy into it. Plain and simple.

However it seems a there a few news and media sites switching over their content so that the iPad's, iPhone's and Touch's etc can view their video's. We are seeing more and more sites do this.

Name one that's finished, live, and not beta testing HTML 5 !!!

Yeah, I figured so.

Even YOUTUBE is still BETA TESTING HTML 5! LOL

Like I've said repeatedly and you just proved, the fanboys do not live in the real world.
 
The only ONLY I MEAN ONLY reason apple blocks flash is because no one will ever buy any apps ever. Jobs cares about money and that's the bottom line. If flash was available everyone will go to flashgamesforIphone.com and never have a reason to buy Apps.

You people swear Jobs cares about You. He cares about Money.

Okay, so to play a Flash game on your computer, usually, what do you use: a mouse, and very often a keyboard. On the iPhone and iPad, what can you use in various applications: a finger, two fingers, an accelerometer, a compass and a camera. That is totally not compatible with anything on the iPhone.

Flash games today are NOT built in a way that would make them good to use on an iPhone: the size of buttons, the controls, the way you navigate inside a Flash application is completely different from what you do within an iPhone App. The reason for that is that the iPhone is way too different from a proper computer.

So no, if Apple would allow Flash on the iPhone, the App Store would not suffer, since the Apps in the App Store are built with both the iPhone's special capabilities and it's limited size, power and controls in mind.

Next time you play a Flash game, ask yourself how this would work on the iPhone, and you will realise that if Apple implemented Flash on their mobile devices, they would just waste time and money, and no one would really use Flash. There would be a few instances in which Flash would work on the iPhone, but that's a minority, and it isn't worth investing so much effort into that. Instead, Apple expects developers to invest a little bit of effort into changing what they have to change to make their websites truly cross-platform.

Go on http://www.newgrounds.com/ and play any game and see what I mean. They're great on your big screen, mouse and keyboard, but how would most of them work on the iPhone?
 
LTD
Cry moar man.Ubuntu is ok if you have SOME brain in that useless head.Obviously i love mac os x more than every OS,but have respect of the ppl who codes for ubuntu just for free,trying to make a desktop,server,netbook and various versions, for example, without crying that netbooks are evil (i agree,they suck,but still,ppl must have a choice) don't u think ? they think more about ppl,not about money and world domination like apple do lol.
And yes,i still think that touch sucks.Soz for that,this is just IMHO.try to not cry about that anymore.
And btw,talking about OpenSource.Ubuntu can to talk about it,Steve can't.NO WAY :)
 
In Steve Jobs' open letter regarding flash on Apple's mobile devices, he states "Flash was created during the PC era – for PCs and mice".

I get the feeling from that statement that Mr. Jobs believes the personal computer is antiquated. If this is his thinking, then how can there not be a lack of focus on future Mac & OS X development.

Hopefully that is not the case.

Yeah, I picked up on that too :(. Honestly, I disagree with Jobs there, touch screen is great for small portable devices for when you are on the go. But when I'm at home (or somewhere my laptop can come with me), I'd rather have the full power of my computer with keyboard and mouse. Keyboard and mouse is still faster and less frustrating to use (more accurate) than touch screen.

Content is content - as a consumer, I want to be able to decide what content I access. Blocking access to content just because the technology does not meet their standards of excellence infringes on my right of choice, which is why I still say Apple is totally wrong here.

Let people choose what they want. Apple does not have to support Flash, but they shouldn't block Flash from being installed by those that want to use it. If I kill the battery life, that's MY choice, not Apple's to make. :rolleyes:

Then don't buy an iphone/ipad. No one is forcing you to buy those. You have several different things you can buy other than those. Or you can accept that you won't have flash with those and decide the benefits are worth the cons (I mean you're lucky if you can find the perfect device for you).

I understand the frustration of loving a product but wishing it could do something but the company refuses to do it. I love OSX, but that means I'm stuck with whatever hardware apple chooses to give me. Which frustrates me right now cause Sony makes a laptop that I'd love... except it doesn't run OSX. It's frustrating to me that Apple thinks that people who want smaller laptops don't want a powerful machine.

So, I'll just wait and see if Apple comes out with something better eventually (they will eventually have to upgrade the chip sometime and really I just don't want to buy a laptop with the same gen chip that's not even that much increased in speed. For the money I'll wait until the technology changes).

But, in the end, that is Apple's choice and who they choose to market to. They're not forcing me to use their products or give up a better chip (I can find it elsewhere). They're just not offering me the choice I want.

The flaw in your argument is that when you bought your MacPro (and when I bought mine) the specs clearly indicated what you could expect to run/not run.

When I bought my iPhone and iPad, I knew that Flash was not supported and I still made the decision to buy these products. They meet my needs and I am happy with my purchases. Steve did not come in "after the fact" and suddenly unsupport Flash on these devices. Your argument FAILs.

Yep, exactly.
 
Still BASS ACKWARDS lol

1. I don't care and you can't make me or the other 200 million people that think Open software is the first thing you do after you buy it.
2. You are right, and since when does Apple decide that rollover application behavior on the web needs to go away. Sad that the world is bending to their will.
3. Using the logic that stability as a valid argument for not supporting Flash would ultimately mean that when I started my macbook all I would see would be a screenshot of a desktop, because if it actually worked it might crash.
4. Yeah, you are right, big deal. I haven't stopped checking my credit score on equifax because it uses flash and might crash.
5. They aren't adopting anything, they are blocking, a big difference.
6. If companies want you to use their sites, then their stuff works, plain and simple. Comparing some crappy OS issues with individual flash sites does not follow. You can't simply stop using your phone, but you can simply stop using a flash site that crashes.


Everyone has to bend to somebody's will. That's a fact of capitalism, especially when you are a consumer. I'd much rather submit to the will of the company that offers a better product. At the end of the day, you can't refute the crash log stats. When a pc/mac crashes, it submits crash logs. Apple and Microsoft compiles this data so they can review it. When Apple reviews their data, they find that flash causes the most crashes. So it's common since even by an idiots standards that flash is an major stability issue.

Re adapting vs blocking perspective: Lets say for instance, HIV is an issue. So now the gov't recommends using condoms to prevent transmission of STDs in order to promote stable health and minimize health risks. But no, you'd look at this and say "the gov't is blocking how good sex feels!" ha ha ha!

Dude it's clear bro, Flash causes problems. It's so damn popular because it enables rich media experiences and no one else has done that- which is why Flash usage is so widespread. I get that. But the fact remains, Flash was developed poorly and causes a # of major issues.

And your last point offers a half ass solution. Once again, why turn on or turn off a flash feature when you can just using a more stable option all together? I don't want to go back and forth switching flash on and off when ADOBE FLASH can just fix the problem. that's like telling a TOYOTA owner "hey don't drive past 40mph and you won't have to worry about your gas pedal sticking." No man, fix the problem Toyota!
 
Apple wants us all to believe that Touch is the greatest thing ever. Read Jobs #5 argument.

Problem is that Flash is the #1 problem Apple faces in perpetuating this myth of Touch supremacy.

Flash sites that use rich mouse behavior are useless with Touch. This is only an embarrassment for Apple. Since Apple can't figure out how to control the issue, it simply blocks Flash as their solution.

How about this, give us a cursor if you plug in a mouse. If you have a mouse plugged in, Flash Works!!

Too easy of a solution, so its about power plain and simple. Apple wants to dictate and control.

The only solution you can come up with is to drag around a mouse, with my iPhone?

And I don't think it is a matter of Apple not being able to figure out the issue, it simply doesn't work. Take these examples:

Finger down:
You put your finger down on the device directly on top of the object you want to hover on.

Problem: This directly conflicts with tapping.

Solution: Utilize the length of a tap as an indication of the desired behavior. For example, a tap and release would have the object behave normally, a one second tap and hold indicates hover.

Problem: This is not intuitive and it is slow. Combining multiple outcomes to a single action leads to problems. And it may not be consistent across apps/web. Further, there is no current way of knowing an object has a hover state at all.

Finder down move across surface:
You put your finder down anywhere on the device and move your finger to the object you want to hover.

Problem: This directly conflicts with scrolling

Solution: Utilize and finger down and hold as in indication of wanting hover states.

Problem: This again is not intuitive. If you have used an iPhone you know that uses will often just put there fingers on the device as they get ready for a future action.

Solution 2: Change scrolling or hover to two finger actions.

Problem: Confusion. Users are used to scrolling with one finger. Obstructed view. On an iPhone two fingers blocks much of the device.

These are just possible options and is not meant to be an exhaustive list. However, this is what one goes through when determining user interface design. You may be able to come up with solutions to the problems I have given, yet those solutions must still pass the user interface test.

Adding a mouse to a device with an existing interface adds unnecessary weight and mobile complications. If I want to hover on something while I am walking, how exactly do I use my mouse?
 
I will agree that Adobe is lazy, but this statement by Steve Jobs sounds more of a desperation thing to me with ANDROID gaining ground on the iPhone now.

If Adobe does ever get its act together with Flash, it could be a serious marketing advantage for Android and cost savings for websites already designed for Flash that don't have to start from the ground up in HTML 5.

Steve Jobs is clearly attempting to thwart the Android/Flash scenario before it gets off the ground. But, the horse is already out of the gate. Android sales are already outpacing iPhone sales.

The fact that Steve Jobs even made this statement (since he makes so few) shows a little sweat on his brow to me.
 
Amen to that!

Steve Jobs did a good job of summing up these arguments. Personally, being a developer, I must agree that cross-development platforms do seriously hinder taking advantage of new native features.

The only answer Adobe can really give here is to make Flash (and Flex) an open standard, otherwise it will be gone in a few years.
 
There you go. I still see a lot of great flash applications being built out there for the desktop/laptop. When built correctly they won't crash and perform quite well. This all or nothing attitude that people have over flash is just weird and mainly driven by some odd allegiances to every word Steve Jobs spouts.

Your statement is not correct. All you have to do is check cpu stats while running flash then run same setup using supported standards and you will see a difference in performance. Now what happens when you have thousands of website that crash iphones and ipads because of poorly written flash or apps. Who takes the blame from a consumers prospective. Apple or Adobe? most users don't know what caused the crash and will blame Apple
 
I will agree that Adobe is lazy, but this statement by Steve Jobs sounds more of a desperation thing to me with ANDROID gaining ground on the iPhone now.

If Adobe does ever get its act together with Flash, it could be a serious marketing advantage for Android and cost savings for websites already designed for Flash that don't have to start from the ground up in HTML 5.

Steve Jobs is clearly attempting to thwart the Android/Flash scenario before it gets off the ground. But, the horse is already out of the gate. Android sales are already outpacing iPhone sales.

The fact that Steve Jobs even made this statement (since he makes so few) shows a little sweat on his brow to me.


That is the problem they have Not gotten there act together!
 
I went to this site "we choose the moon .org as you said...My brand new Macbook pro got very, very hot then the flash plugin failed asking me if I wanted to report it...
Tried it too, using a quad-core desktop running Safari. Flash crashed.
 
Touch doesn't support rollover or right-mouse clicks

What do you mean?

My prior posts state that I think the #5 issue from Jobs is the most valid, and actually exposes the biggest reason Apple doesn't support Flash. Flash exposes the limitations of Touch.

No mouse rollover capability
No right-mouse clicking is another one, however, Flash doesn't typically expose this.

My opinion is that Web apps have been trending towards being as rich in mouse features as regular native apps. So basically Touch is forcing major web apps to not support rollover and ultimately the hallowed right-mouse-click.

Hidden in Jobs rant about the supremacy of Touch is the fact that you are losing rich mouse features and with the history of Apple and rich-mouse features, that direction is a perfectly wonderful direction for Apple to take computing.
 
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