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They do, and it works really well for 95% of games and apps. In fact, I believe it tells you in the apps description if it is family share compatible. The catch being that IAP's do not transfer. So while I've downloaded this game so my kids can then download it as well, I'm pretty sure if I were to buy the unlock on my account, I'd then have to buy the unlock on my children's accounts as well. I'll be testing shortly.

If that holds true, it was done purely to make it so that a family share account holder would have to purchase the full app for all additional family accounts.
Pretty sure you can log on your account on your kids phone, redownload the IAP you purchased, then log back on your kids account and it will keep the purchase.
 
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Immediately purchased the in-app purchase because this move of "pay once for everything and play all you want" is how mobile games should be.

Not an in-app purchase nightmare like Clash of Clans.

Praising Nintendo for making the move.

It's nice to finally play something well made compared to the filth there is in the App Store in terms of games.


Well, the move that make Family Sharing useless since you can't buy the app once and share it with your family since In App Purchases are excluded from Family Sharing.

Spending $40 in a family of 4?
 
Immediately purchased the in-app purchase because this move of "pay once for everything and play all you want" is how mobile games should be.

Not an in-app purchase nightmare like Clash of Clans.

Praising Nintendo for making the move.

It's nice to finally play something well made compared to the filth there is in the App Store in terms of games.

It's a shame knowing that this game likely won't make nearly as much as Clash of Clans though.
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Spent the money on a Rogue One ticket instead. Don't regret it.

Bought this and a ticket for Rogue One and I regret neither purchase.
 
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That's what makes it fun. You have to time it well to get the coins. It can also be played with one hand, which is useful especially when playing it on a larger phone.

If I want a complete platformer I'll just play on my 3DS. This is a pick-me-up, and it's well done. You know, classic Nintendo standards.

Ya i can see what you are saying...good point
 
I played the game trial. It is really nice, but $10 nice? Not sure about that. For $10 I should get a lap dance or something from the princess every time I play....
 
Already played through the trial which is only world 1-1 to 1-3 and 20sec of 1-4. Would be so much better if it was in landscape mode. It's a fun game, but I'm not that impressed. Not worth $9.99 IMO.
 
I don't have one other IOS app that won't let you have it open on 2 devices at once. Open it on your phone and iPad. Which one tells you that you can't use it until you close it on the other. Because one of them will. That's not seamless.


That's because they want you to use a Nintendo network account, which are an individual thing. Simple solution, create another Nintendo network account, that way each player gets their own progress through the game.

I'm not saying the game is perfect, of course there's niggles that will need ironed out and I'm sure they will be.
But we also need to remember who's behind this game, Nintendo and as any long time Nintendo owner (I am one) will tell you, they've always been, shall we say, a bit behind the times since the modern connected world hit.
This is after all the company who tied a persons digital purchases to a device, not an account, a bloody device. So if your device broke, you lost all of your digital purchases unless you could argue with them long enough to restore them.

They aren't used to providing the sort of standard we, as Apple customers, are accustomed to receiving. But I'm prepared to give them the benefit of the doubt for now, I'm sure they'll get there sooner rather than later, they can't afford not to ;)
 
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10 dollars for a glorified flappy bird app?

Lol nintendo i cant wait until you go bankrupt

tICHy0t.png
 
That's because they want you to use a Nintendo network account, which are an individual thing. Simple solution, create another Nintendo network account, that way each player gets their own progress through the game.

I'm not saying the game is perfect, of course there's niggles that will need ironed out and I'm sure they will be.
But we also need to remember who's behind this game, Nintendo and as any long time Nintendo owner (I am one) will tell you, they've always been, shall we say, a bit behind the times since the modern connected world hit.
This is after all the company who tied a persons digital purchases to a device, not an account, a bloody device. So if your device broke, you lost all of your digital purchases unless you could argue with them long enough to restore them.

They aren't used to providing the sort of standard we, as Apple customers, are accustomed to receiving. But I'm prepared to give them the benefit of the doubt for now, I'm sure they'll get there sooner rather than later, they can't afford not to ;)
Exactly, they bring in their own half-*ssed way of doing things and Apple let them. So there's the precedent.
The irony being that in treating honest buyers like criminals they lose the sale. So they don't get my 7.99 and I delete the app (from all my devices). Not going to lose sleep over it. Where's the win for anyone?
 
It took them long enough to get into iOS and now they're shooting themselves in the foot ... FEET! I was onboard to get this for me and my boys, who at the tender age of 6 and 4 are already die hard SMB fans (1 hour on the weekends), but this always on connection is a dealbreaker for me/us. Nintendo fails to realize that they have dedicated customers who will, like Apple, jump on that wagon and ride it 'til the wheels fall off but when they make a decision like this, I'm going to stick w/ SMB Wii U for now.

And for $10? NOPE! Might have for $0.99
 
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As soon as you start the game, it gives you a huge scroll list to pick your location/region. Couldn't they just use the phone's GPS capabilities to determine that instead of having to scroll dozens of pages to pick your country?
 
As soon as you start the game, it gives you a huge scroll list to pick your location/region. Couldn't they just use the phone's GPS capabilities to determine that instead of having to scroll dozens of pages to pick your country?
nintendo software has always been embarrassingly bad
 
How long has this been in development? The first two things I see:
  • A help menu (that I accidentally tapped) where they ask if you want a 'customer service inquiry' - should obviously be 'enquiry'.
  • The worse ever country picker that doesn't use the standard iOS rubber banding/momentum, which should be totally unnecessary anyway given the regionality of the App Store.
Deleted. Was going to pay the unlock fee and give it a shot but nah.
After the abuse I got for my earlier post above, what did John Gruber of Daring Fireball just write about the game?

The first-run on-boarding process is clunky though. You have to pick your country, and the United States is way down at the bottom of a long alphabetically sorted list... And there was some confusing **** about creating a Nintendo account.

Hmm... I wonder if he's a "pathetic", "entitlist*", "nitpicker" too.

*I mean, is that even a word?
 
It's pretty depressing that mobile gaming has been devalued to the point that think $10 is too expensive.

Or maybe people just know the value of their dollar. Compare to other games, Mario Run doesn't seem that worth it to me. Maybe to others it's worth it. But the game is $9.99 based on the Mario Bros brand. Nintendo could have done so much better with this. It's not a bad game, just overhyped and overpriced.
 
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After the abuse I got for my earlier post above, what did John Gruber of Daring Fireball just write about the game?

The first-run on-boarding process is clunky though. You have to pick your country, and the United States is way down at the bottom of a long alphabetically sorted list... And there was some confusing **** about creating a Nintendo account.

Hmm... I wonder if he's a "pathetic", "entitlist*", "nitpicker" too.

*I mean, is that even a word?
to be fair, "inquiry" is just fine for American english
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Or maybe people just know the value of their dollar. Compare to other games, Mario Run doesn't seem that worth it me. Maybe to others it's worth. But the game is $9.99 based on the Mario Bros brand. Nintendo could have done so much better with this. It's not a bad game, just overhyped and overpriced.
exactly. are you seriously telling me that for 10 dollars i could either buy a mario-themed flappy bird or i could actually buy a full copy of minecraft? or almost two copies of an award-winning game with way more depth like leo's fortune? pls
 
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They do, and it works really well for 95% of games and apps. In fact, I believe it tells you in the apps description if it is family share compatible. The catch being that IAP's do not transfer. So while I've downloaded this game so my kids can then download it as well, I'm pretty sure if I were to buy the unlock on my account, I'd then have to buy the unlock on my children's accounts as well. I'll be testing shortly.

If that holds true, it was done purely to make it so that a family share account holder would have to purchase the full app for all additional family accounts.


I'll let you know, I've already done it for my wife's devices (she's in my family plan obviously;) ) so far there's only one purchase showing up, even though it appeared on her devices to charge me. There was none of the usual, you have already paid for this ... blah blah blah. But money wise, only one payment so far.

Obviously iap isn't necessarily included in family sharing but as the game has the family sharing label I figured what the hell and if it charges me twice, it's only a few quid.
 
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