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Why should Apple hold back development to cater to lazy devs who can't have been bothered to update their software after several years' warning? Any outrage directed at the people responsible?
Well, that's the thing. The rational part of the brain knows the majority of the blame lies in the developers (I'm looking at you, Disney). But the emotional part of the brain feels that since it's ultimately the iOS 11 update that deals the death knell, I feel compelled to direct at least SOME outrage to Apple.

And it's not a good idea to sweep all the cases into "lazy dev" rug. There are cases where some developers have been bought out by bigger companies like Google and the existing apps get left behind. Only the core of the technology gets incorporated into a tangentially related product and the alternatives I have to turn to are inferior or practically nonexistent. It's quite a frustrating predicament. And it's not like we could have some sort of 32-bit iOS emulator to keep them alive like we could do with DOS programs. Intended or not, I simply can't absolve Apple of all the rage.
 
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two major things that effect me:
  • when opening a messages thread from the lock screen by swiping from left to right, the messages thread opens with the keyboard up but the message thread isnt scrolled. I cannot scroll the messages, in other words i cant seen the messages behind the keyboard, nor can i see the send button or fill field. This is constant
  • when there is multiple emails on the lock screen if i use 3d touch to 'mark as read' it marks that email as read but removes the notification for all the emails on the lcokscreen, even if i swipe from bottom to top.
The messages issue has been fixed for me in the GM beta version. Just tried it again and all good.
 
NO!
...
Now Tim Cook being fired or stepping down... That WOULD be a day to remember! :)

Fired for what? I think he's done a fine job so far. He's no Steve Jobs, but he's definitely done a lot of good. He just needs to keep his head out of politics is all, lol. That's his one annoyance.
 
Don't update then. Problem solved.
If you remember how Apple's adamant its software update system is, it's more like avoiding the problem with annoyance, not solving. Some people think the issue is clear cut when it's not.
 
Curious what people are expecting in this release? What real software do you want to see / expect?

And don’t throw Android at me, I have tents in both camps, neither is really head and shoulders better at anything. I miss some Android features when in iOS, and some of the same on the flip side. A little over a decade ago we were all using flip phones, or feature phones that could hardly even play music. Now we are walking around with devices that rival some consumer laptops in power, and, give us more freedom than I ever expected in my lifetime.

Phone markets are generally mature now, and man have they come a long way!
 
The Dead Sea called, they want their salt back.
From the guy who doesn’t buy apps or have kids. It’s hitting educational apps and kids games the hardest. If you’d paid thousands for these you’d be pissed to. Some of the school apps are $170 upfront then you pay yearly to use them too. I don’t think that’s exactly crying over spilled milk but again you obviously have neither: purchased apps or kids Just sayin”
 
When someone asked if more than one person can use Face ID, Cook's response was, "I wouldn't recommend that." Way to sidestep the question with a vague answer, Tim. Just answer the question with a definitive "No".
 
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C'mon folks. What does DACA have to do with technology? Shareholders should be angry that Cook is affecting our stock prices by wading into unnecessary political arguments.
 
From the guy who doesn’t buy apps or have kids. It’s hitting educational apps and kids games the hardest. If you’d paid thousands for these you’d be pissed to. Some of the school apps are $170 upfront then you pay yearly to use them too. I don’t think that’s exactly crying over spilled milk but again you obviously have neither: purchased apps or kids Just sayin”

If you are paying annually to use apps they will be updated.
 
Yes he is right, its the day after the day I downgraded iTunes the first time ever and the day I hesitated to upgrade my devices to the new iOS and decided to wait...
 
Paying double down for the term pricing is a bad explanation even if it were a good value. Money is money.
Well, it kind of depends, actually. If you do the yearly iPhone Upgrade Program and upgrade yearly anyway, you're actually only paying about half the increase each year. If you bought the phone outright, you'd be paying the full increase each year, less whatever you can sell or trade it for, which is often a bit less than half the total price you paid, less any applicable fees if it's eBay or whatever. So for me, getting the iPhone X 256GB is $56.15/mo, while the iPhone 8 256GB is $40.75/mo. That's an increase of $184.80/yr (Apple Care on iPhone X costs more, which negates it somewhat). If I bought each device outright with Apple Care, that's about $369.60/yr, and I'm also wasting a whole year of Apple Care that I'll never use if I sell or trade the device. The situation is even better for people who buy Plus models, as the 256GB iPhone Plus would be $45.75/mo, making the X only $124.80/yr or $10.40/mo more expensive. Of course, if you're not the type to upgrade yearly, then it's less worth it. But for some of us it's not as bad as it seems since we are already committed to yearly upgrades.

But yes, it's still an increase, and money is money. But for many of us it's easy to make tweaks to our budget to account for this. For instance, eating out one less time per month. Or lowering our repeating bills. As for me, I switched from Verizon to T-Mobile last March in anticipation of a more expensive iPhone monthly payment. My bill went down about $78/mo (if I remember right), which would pay for this iPhone entirely, a couple Qi chargers, a good case, and AirPods. I've already got AirPods for Christmas, so I added a $10/mo cellular plan to my iPad. Compared to what I was paying before switching, I'm still more in the black than I would have been last autumn. But I get where you're coming from that many people don't think like us being cognizant of price changes over time and making adjustments when necessary. When I get a raise I keep our budget mostly the same, just allocating a little bit more for things such as improvements to our home, my gadget addiction, and our vacation fund, while splitting the rest between retirement, savings, and investments. My point in all this being that I think it's a good idea to invest in the things that you enjoy—as long as you're smart about it. The problem is that many people aren't. Sorry for the long rant, lol.
 
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the only day people remember is when Steve announced the first iPhone
that is a day people will always remember
i hope Tim chicken head leave soon
 
Oh, it's a day to remember, alright. Where all my kids' 32-bit apps got the boot. Great job nuking childhood memories, Tim.
I would blame the developers who were only concern on making quick cash and then abandoning their apps.
Sooner or later these apps had to become incompatible.
Removing 32-bit support, while is somewhat inconvenient, it reduces the size of iOS, making room for new features.
 
From the guy who doesn’t buy apps or have kids. It’s hitting educational apps and kids games the hardest. If you’d paid thousands for these you’d be pissed to. Some of the school apps are $170 upfront then you pay yearly to use them too. I don’t think that’s exactly crying over spilled milk but again you obviously have neither: purchased apps or kids Just sayin”
You’re half right. No kids but lots of purchased apps. Apple has given plenty of notice to update and add support for 64 bit, plenty of time. Not just ending support in iOS 11 but they added warnings that 32 bit apps will slow your system down or requiring that apps support 64 bit when submitting updates. If they haven’t yet (or have but pending Apple approval) then odds are, most apps won’t be updated at this point. Devs are being lazy, greedy, or both.

And I’m sorry you’ve had to spend that much for school apps, I’ve been out of school for so long and have no idea how that works. I can see education apps taking time to adopt, but if you have to use those, not updating to iOS 11 is an option.
 
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It seems to me that AR is one of those things that has specific use cases for people and it is not something that is going to be used regularly -- especially right now. The Ikea use case of placing furniture in your home virtually is one of the better ones I've seen.

I saw Carrot Weather released an update yesterday that allows me to project current weather conditions onto my surroundings via AR. I'll give it a try when I update to iOS 11, but that seems like one of those things that I will do once or twice for the novelty of it and then never do it again. Having AR in an app for the sake of having it (as Carrot seems to be doing) isn't doing much, if anything, to enhance users' experiences.
 
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Time to update to iOS 10 before they stop signing it, and retain the following over iOS 11:
  • 3D Touch on left side to enter app switcher.
  • 32-bit app support.
  • iTunes 12.6 support for convenient app backup & sync.
Never had three valid and non-jailbreak reasons to run an older software version. Nice job Apple.
 
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