Typical fanboy answer, you don't want or need flash because Steve jobs said you don't want or need flash.
Typical fandroid answer: I don't want/need Flash having it disabled with click2flash well before SJ said what I already knew. Flash is crapware
Typical fanboy answer, you don't want or need flash because Steve jobs said you don't want or need flash.
While all that may be true, we were talking about the Flash Player in this thread. And there are technical reasons for not including it, whether or not you or I agree with them.
what are the reasons? the mobile version of flash is custom coded to take advantage of the ARM CPU which are in every mobile device. it's not like the desktop version where they have to account for 3-4 OS's, multiple CPU generations and 5 different browsers each one with multiple versions that do the same thing very differently
what are the reasons? the mobile version of flash is custom coded to take advantage of the ARM CPU which are in every mobile device. it's not like the desktop version where they have to account for 3-4 OS's, multiple CPU generations and 5 different browsers each one with multiple versions that do the same thing very differently
It takes time to port and do a decent job. Just look at Apple's Windows versions of iTunes and Safari to see how hard it is to port a major application that doesn't crash.
Ex-underdog Apple now Big Brother?
'Our motives are pure,' insists Steve Jobs, tech icon's CEO
Critics bite into Apple; complain of tech giant's domineering ways
By Patrick May
Silicon Valley blogger Ryan Tate was settling into a quiet night at home — a little DVR'ed 30 Rock, a few sips into his Hennessy and crème de menthe — when Steve Jobs threw a wrench in the works.
"A commercial for iPad came on, and it contained the word 'revolution,' " says Tate, who's blogged recently on Valleywag about Apple's aggressive response to an iPhone theft involving colleagues at Gawker Media. "That word struck a sour chord for me. Apple's been acting in many ways to suppress creativity and expression in the content it allows on the iPhone, including political cartoons. Jobs is admirable in some ways, but there have been so many cases where Apple seems to be going over to the darker side."
more at: http://www.mercurynews.com/top-stories/ci_15160296?nclick_check=1
what are the reasons? the mobile version of flash is custom coded to take advantage of the ARM CPU which are in every mobile device. it's not like the desktop version where they have to account for 3-4 OS's, multiple CPU generations and 5 different browsers each one with multiple versions that do the same thing very differently
Don't bother, he'll just say "Battery life", ignoring all the while that OpenGL ES, Quartz are both battery hogs too, because let's face it, anything that does animated graphics is going to be a major battery hog on these devices.![]()
Of course, they are valid. Flash does have efficiency, stability, security, and privacy issues. These are valid concerns. Nobody should argue whether these problems exist.
Please don't try and speak for me. Battery life is just one technical issue among many. One that you continually miss the point on.
Yes, I'm missing the point because I'm pointing out the hypocrisy of Apple, touting Battery life on the one hand and then pushing for more and more complex games that drain the battery like no tomorrow.
The only one missing the point here has Bald and Mac in his name.
It would be nice if "buying" the product gave me some say in how I'm able to use it.
Who said anything about tinkering? And who are you to say what a computer is designed to do? They're pretty damn good at generalization.Hi, Aiden.
Why is that? Why do you need to tinker with it? If you bought it for its intended purpose, why should you have to tinker with it? It sounds like you're buying products intended for one purpose (or Windows, intended for no purpose<wry grin>) and wanting it to perform some other function which it isn't designed to perform.
How is the option to install flash somehow breaking your user experience? How is installing Flash even considered tinkering? That's a luddite perspective I wouldn't expect to find on an online forum.Why should those of us who buy the products for their intended purpose suffer user experience because you want to tinker with it?
Dismantling the hardware and software have nothing to do with this thread. I think you are very confused.I'm not saying this is you, but I've heard this argument over and over and when pressed, people can't tell me what they really want to do with it, that it's actually the mere thought they would be *prevented* (oh, the audacity of Apple to not allow me to do something I may want to do in the future because I am technical and must therefore take apart the watch<giggle>) from tinkering in some way that actually gets them all steamed.
To you and them, I say, buy another product and leave these wonderful devices to those of us who appreciate them the way they are.
Yes, I'm missing the point because I'm pointing out the hypocrisy of Apple, touting Battery life on the one hand and then pushing for more and more complex games that drain the battery like no tomorrow.![]()
Who said anything about tinkering?
And who are you to say what a computer is designed to do?
How is the option to install flash somehow breaking your user experience?
That's a luddite perspective I wouldn't expect to find on an online forum.
Dismantling the hardware and software have nothing to do with this thread. I think you are very confused.
Really? Did you really just suggest that because you're not inclined to tinker (as you put it) then those who are should stay away from using the same phone as you? Why don't you switch to a nokia from 2005? I'm sure you'll feel more comfortable with that, it's much simpler than the iPhone.
no, you are the one missing the point, but it is on purpose , as usual ...
Draining battery for a 3D rich game is accettable. Draining battery for an ads Flash video is ridiculous ...
Another person for ignore. There are numerous ways to deal with Flash adverts without disabling Flash altogether. Opera already simply loads the Flash control but doesn't let it play until you click it. Or something like click2flash replaces the Flash control with an image of it's own so the whole thing isn't even loaded until you click.
Why does Steve Jobs think that the only way to deal with Flash is not to allow it at all?
Why does Steve Jobs think that the only way to deal with Flash is not to allow it at all?
Yeah, how selfish of Apple not to let Adobe control development of AppStore apps.No, it's not technical. They modified the dev license agreement right before Adobe shipped a release of the Flash-to-iPhone compiler. Adobe had it working. Apple even approved some apps made with the Beta code Adobe released. It worked. It still does in fact.
There was no technical reason for the change to the Dev license agreement. It was all a big game to retain control.
Adobe inherited Flash when they bought Macromedia a few years ago. At the time, there was barely a Flashlite available.
I give Adobe credit for putting in the years of effort to create a full featured mobile version.
Because Adobe has had years to optimize Flash for mobile devices
no, you are the one missing the point, but it is on purpose , as usual ...
Draining battery for a 3D rich game is accettable. Draining battery for an ads Flash video is ridiculous ...
There is no hypocrisy in Apple's claims, only in the claims that you are making up as a strawman. Apple's only claim about Flash and battery life was that software decoded video is much less efficient that hardware decoded video. That's it. No one should argue with this statement.
Here is the link. Read Apple's claims about battery life.
http://www.apple.com/hotnews/thoughts-on-flash/
It's up to Apple to give devs access to the hardware video decoder. Funny when they actually released an API to do it on OS X, Adobe implemented it right away...
That should tell you something RE: Hypocrisy.
Flash Player does have efficiency, stability, security, and privacy issues. As I said two posts above yours.
...
Again, read Apple's claims and stop putting words in their mouth. Jobs specifically referred to older (non H.264) Flash video that cannot be hardware decoded.
Draining the battery for whatever it is I want to drain it for is acceptable. HTML5 ads will drain your battery like Flash will.
Flash isn't just ads either. Flash games would be an acceptable drain. Just don't enable the plugin on pages where there's just ads. That's why you can selectively enable the plugin.
Better yet, since on Android Flash 10.1 is a download from the Market, just don't download it on your phone is you want it. What a novel concept, choice left to the user on how he wants his "user experience".
Again, I'm not the one missing the point on the battery thing. It's hypocritical as far as reasons go. Tons of crap drains the battery on iPhone OS devices. It's just when it comes to make up excuses for Flash that it matters.
LOL. Are you at all aware what is the biggest vector for security compromises on the Mac is?
It's Quick Time, by a wide, wide margin.
Yep - old Flash video matters for the modern web - especially when they disallow Flash and do not provide alternative to play the huge amount of old Flash video. Good deal of logic going on here.
Yep - old Flash video matters for the modern web - especially when they disallow Flash and do not provide alternative to play the huge amount of old Flash video. Good deal of logic going on here.