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Everyone But Apple has succeeded in gaming Space, even Nintendo Switch with absolutely cheap CPU+GPU Chip won in this market over Apple, whereas Apple even with the best and most powerful processor in the market never even cared to focus on it.

What’s so cheap about the Switch SOC? The graphics it can produce are fantastic.

I’ll be surprised if Apple launch a gaming service, gaming is the one thing they don’t care about and never have done since their experiment in games consoles.

But I’ve been using a game streaming service for a few months now, been using the Nvidia GeForce Now service and love it!
 
If they do that then they really should build their own game console.

Just like they believe an iPad is all the computer people need, they believe an iPhone/iPad is all the game console people need. Just look at the picture for this article.

To succeed they would need a good ecosystem of controllers and you'll have to be able to play on the TV as smoothly as the iToy. I just can't see Apple caring about controllers or big-screen gaming.
 
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At long last. I hope they extend it beyond just games. I'm sick to death of getting freeloaders moaning about not getting everything for free (including ad free) for the Apps I write. Too many morons out there that think software develops and maintains itself or by a bunch of invisible elf slaves like they have in Hogwarts.
 
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Wow I’m so confused. Reading this thread it’s like Apple Games are a failure, but App Store revenue continues to soar. According to some of the same people the only thing selling on the App Store is Games so it irrelevant. How can it be both? There seems to be a huge market of App Gamers they Apple sells too.

Apple inflates numbers and purposely removes the number of downloads per app metric but you can still interpolate from the review numbers. Take for example Kingdom Rush that someone else mentioned, if you compare the number of reviews it's relatively low at less than 1% for iOS version.

iOS 4.2K reviews
https://itunes.apple.com/us/app/kingdom-rush-hd/id489265199

Android 453K reviews
https://play.google.com/store/apps/details?id=com.ironhidegames.android.kingdomrush
 
And will those games still be infested with endless IAPs?
In app purchases have completely turned me off. I simply don’t play mobile games anymore

But my 6 and 8 year old kids are addicted to roblox/Fortnite. I looked at my iTunes account and the $5–10 nickel and dime in app coins. I spent freaking $600 on roblox last year and another $50 on v bucks. I finally had to put a stop to that after I added up all the costs for 12
Months.
 
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What’s so cheap about the Switch SOC? The graphics it can produce are fantastic.

It’s an Nvidia Tegra X1 that’s almost 4 years old. The GPU was quite good when it came out, but not anymore. It gets easily beaten by the A10X in the Apple TV 4K/older iPad Pro and is absolutely slaughtered by the A12X.

The CPU in the Tegra X1 is rather slow being based on lame A57 cores (the same cores everyone rushed to market after getting caught with their pants down by the 64bit Apple A7).
 
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How about start with putting fortnite on the apple tv. Now that they've added control support it's pretty much a standard game experience.
 
It’s an Nvidia Tegra X1 that’s almost 4 years old. The GPU was quite good when it came out, but not anymore. It gets easily beaten by the A10X in the Apple TV 4K/older iPad Pro and is absolutely slaughtered by the A12X.

The CPU in the Tegra X1 is rather slow being based on lame A57 cores (the same cores everyone rushed to market after getting caught with their pants down by the 64bit Apple A7).

And yet it runs games that iPad and iPhones can only ever dream off... sorry but your wrong, the Switch has the games to prove it, it runs games the PS4 and Xbox One do and no, no iOS device can beat those.
 
Apple inflates numbers and purposely removes the number of downloads per app metric but you can still interpolate from the review numbers. Take for example Kingdom Rush that someone else mentioned, if you compare the number of reviews it's relatively low at less than 1% for iOS version.

iOS 4.2K reviews
https://itunes.apple.com/us/app/kingdom-rush-hd/id489265199

Android 453K reviews
https://play.google.com/store/apps/details?id=com.ironhidegames.android.kingdomrush

What exactly are you trying to say?

I also call BS on your claims of Apple inflating numbers. Going to need to see a source for that.
 
"The monthly service fee would be divided amongst the games in the service based on how much time is spent in each game. The service would likely focus on paid games rather than the popular free-to-play genre."

how much time is spent on each game? So, its not exactly a fixed cost then.

I imagined more like Steam, but for Apple.
 
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And yet it runs games that iPad and iPhones can only ever dream off... sorry but your wrong, the Switch has the games to prove it, it runs games the OS4 and Xbox One do and no, no iOS device can beat those.

How am I wrong? The Switch uses an inferior X1 processor. That is a fact. I never made any claims about the types of games available for it, so why are you bringing that up? I only commented on the inferiority of the X1 processor as compared to Apple processors.
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Have you seen the remote that comes with aTV? What kind of masochist would one have to be to use it to play games?

Why would anyone want to play games with the Apple remote?
 
And yet it runs games that iPad and iPhones can only ever dream off... sorry but your wrong, the Switch has the games to prove it, it runs games the PS4 and Xbox One do and no, no iOS device can beat those.

Come now. You know the power of the SoC isn't the reason iOS/Android devices arent currently running Skyrim. ;)
 
How am I wrong? The Switch uses an inferior X1 processor. That is a fact. I never made any claims about the types of games available for it, so why are you bringing that up? I only commented on the inferiority of the X1 processor as compared to Apple processors.
[doublepost=1553381483][/doublepost]

Why would anyone want to play games with the Apple remote?

Come now. You know the power of the SoC isn't the reason iOS/Android devices arent currently running Skyrim. ;)

But you have zero proof to claim it’s a ‘fact’. I don’t consider a SOC to be really old when it can run Wolfenstein and Doom and the new Doom. If an iOS device ran those games then you would have an argument.

Let’s see what if anything gets announced, but it won’t not involve AAA games that other devices run. It’ll just be around App Store games.
 
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Money has never stopped Apple from killing revenue sources if it creates a better service in the long run. They are famous for cannibalizing functional products and services to create something better.
This is just general rhetoric that doesn't work in this instance. IAP accounts for the vast majority of App Store revenue and it would be an darn near unfathomable to think a game subscription could replace the current revenue leviathan that is IAP.

Yes, it will run alongside the regular app store for quite some time, just like iTunes and Apple Music. As for who would participate, look at Apple Music. Why would an artist give up $7.99/album for $0.01/play? It must be lucrative because everybody is doing it.
The questions you should be asking is why would a dev give up thousands of transactions to get a one time fee or revenue based on playtime? They wouldn't.

People are more than willing to spend $10+ on games, but not upfront because there is so much garbage on the app store, the odds of getting your moneys worth is very low. Freemium allows people to see if it's worth spending money on.
Disagree. The market has spoken and it said very loudly it would prefer to be nickle-and-dimed to infinity instead of coughing up $5.

If all the junk was flushed out of the market and replaced with solid offerings from devs who aren't out to make a fast buck, you will find people would be willing to pay upfront again.
Well, this isn't going to happen so it really isn't worth discussion.
 
And yet you have zero proof to claim it’s a ‘fact’. I don’t consider a SOC to be really old when it can run Wolfenstein and Doom and the new Doom.

Say what? The Switch uses an X1. It’s inferior to Apple processors by a long shot. I’m not sure why you’re using the argument “it can play x or y game” as any kind of counter to my claims about the speed of the X1 processor.

It doesn’t matter what you consider, the X1 is an inferior (and older) processor.
 
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It really is getting ridiculous.

But tech blog posters are always whining about choice and how they want a la carte options. Cut the cord, get rid of those cable and satellite bundles that shove unwanted channels down your throat. Well, here it is in spades. Take your pick of $10/mo stuff and live with it.
 
And yet you have zero proof to claim it’s a ‘fact’. I don’t consider a SOC to be really old when it can run Wolfenstein and Doom and the new Doom.

Let’s see what if anything gets announced, but it won’t not involve AAA games that other devices run. It’ll just be around App Store games.

There are thousands of reasons android and iOS don’t have wolfenstien, doom, and new doom. It’s not because it’s not capbale, that’s just foolish. A quick google search can answer your question concerning a switch vs an iPhone XS Max. The max is literally four times the speed of the switch. Unfortunately Apple doesn’t focus on gaming. Which means they do not spend the required money on hardware, and publishing deals to acquire deals to have those games on their platform. How come the switch doesn’t have battlefield, call of duty, it can certainly manage those games? Maybe Nintendo (Apple) doesn’t want this games? :Shug:

The iPhone has pubg, it’s getting a port of H1z1, Black Desert, Call of Duty. How come the switch doesn’t have those games? Xbox and PlayStation does? Different devices for different markets, made for different purposes. What would happen if Apple gave Nintendo an A12x for a switch pro model?

Side note, the switch SoC is old, but does it matter? Consoles liv for six years, as long as they play my game, I don’t care.
 
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This is just general rhetoric that doesn't work in this instance. IAP accounts for the vast majority of App Store revenue and it would be an darn near unfathomable to think a game subscription could replace the current revenue leviathan that is IAP.


The questions you should be asking is why would a dev give up thousands of transactions to get a one time fee or revenue based on playtime? They wouldn't.


Disagree. The market has spoken and it said very loudly it would prefer to be nickle-and-dimed to infinity instead of coughing up $5.


Well, this isn't going to happen so it really isn't worth discussion.
Never say never
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But tech blog posters are always whining about choice and how they want a la carte options. Cut the cord, get rid of those cable and satellite bundles that shove unwanted channels down your throat. Well, here it is in spades. Take your pick of $10/mo stuff and live with it.
There’s an old saying => “Be careful what you wish for”
 
Yes depending on processor but definitely on iPad.
Serious gamers want to use full keyboard-mouse-monitor on a PC
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But you have zero proof to claim it’s a ‘fact’. I don’t consider a SOC to be really old when it can run Wolfenstein and Doom and the new Doom. If an iOS device ran those games then you would have an argument.

Let’s see what if anything gets announced, but it won’t not involve AAA games that other devices run. It’ll just be around App Store games.
He does have proof. Plenty of iOS devices are faster than the Switch hardware-wise; you may Google it if you have doubts. And an iPhone could run any Windows game over a cloud service. It's just a matter of controls. Touchscreen controls don't work great for those games, and the MFi controllers are a mess.
 
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I’m a gamer and honestly do not get Apple. With their chips they could get some great games running on their phones and tablets. With opening the doors to use any controller as well it could become a fantastic gaming platform. Yet all we have is an App Store full of freemium, micro transaction games. To which I have no interest at all.
 
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